Risk of Rain 2

Risk of Rain 2

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Primordial Cube Scavenger
I'm sure there's going to be a nerf/change to these guys given the other posts here, but I'd like to give my opinion.

Getting one of these boys with a Primordial Cube is the WORST if you're playing as a melee character.

I could understand how it would feel bad to get sniped by a preon, but it just feels HORRIBLE to get pinned to the ground with absolutely no escape, forcing you to just watch yourself die. It's not fun, it breaks up the gameplay, and it's just really damn powerful.



I understand the place of "You die" effects, such as Malachite Elites and Void Reaver implosions, but these are done far better and are far more telegraphed. With both of them, you can at least do -something- to escape, and if not, your death is swift if not instant.

It's incredibly hard to tell which Use Item a Scavenger is carrying, which basically throws your death firmly into RNG territory, as opposed to skill.
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Showing 1-7 of 7 comments
TheBlueLazu Dec 19, 2019 @ 8:26pm 
No yeah.

Void Reaver is OP as f*ck. Ruins the entire update. I loved the entire update until I discovered *they aren't affected by OSP*. That's not balanced as I keep flying into them and dying, considering half the characters are close range melee.

The rate of Celestines is CRAZY HIGH now too and they are literally concentrating on hiding the bosses and when you're in a ~100+ level fight, its impossible to get close, let alone find them.

Scavenger is confusingly OP. The fact they "pick up" random and powerful items is frustrating atop the fact they apparently can use mulitple types of weapons when they're suppose to basically be another player in theory, NEVERMIND the fact they don't drop anything good or what they apparently "pick up" aka what the computer rolls them. Needs rebalancing either by remaking that portion or making them easier to kill, health/regen wise (I think I saw them sucking up enemies for health? Wtf is that, no item has that power! And its base health is 6 times higher than a players possible health by the time they start showing up and the level rate makes that rise exponentially).

Furthermore on Scavenger; he's picking up items in groups of five. I had one LITERALLY pick up everything in 5s, including Aegis and Dio's Friend, and other extremely high tier items. They give him regen like another player but everything else is like a cheating player. He cannot be reasonably fought and with three players it took us way too long to kill him.
Last edited by TheBlueLazu; Dec 19, 2019 @ 8:37pm
Magenta Face Dec 21, 2019 @ 1:54pm 
Originally posted by TheBlueLazu:
Void Reaver is OP as f*ck. Ruins the entire update. I loved the entire update until I discovered *they aren't affected by OSP*. That's not balanced as I keep flying into them and dying, considering half the characters are close range melee.
Seriously? You have plenty of time to get out of range of their one-shot + I have seen one instakill a Dunestrider during this livestream here (abit after the 01:24:00 mark) - https://www.twitch.tv/videos/523600851
Last edited by Magenta Face; Dec 21, 2019 @ 1:55pm
TheBlueLazu Dec 21, 2019 @ 4:33pm 
Originally posted by Magenta Face:
Originally posted by TheBlueLazu:
Void Reaver is OP as f*ck. Ruins the entire update. I loved the entire update until I discovered *they aren't affected by OSP*. That's not balanced as I keep flying into them and dying, considering half the characters are close range melee.
Seriously? You have plenty of time to get out of range of their one-shot + I have seen one instakill a Dunestrider during this livestream here (abit after the 01:24:00 mark) - https://www.twitch.tv/videos/523600851

Try figuring out where they are when a literal 1/3 of the enemies are Celestines and they're covering the boss and major attackers consistently as though its been planned. If you manage to kill a Reaver, good luck figuring out which way to run.
Magenta Face Dec 21, 2019 @ 4:56pm 
Originally posted by TheBlueLazu:
Originally posted by Magenta Face:
Seriously? You have plenty of time to get out of range of their one-shot + I have seen one instakill a Dunestrider during this livestream here (abit after the 01:24:00 mark) - https://www.twitch.tv/videos/523600851

Try figuring out where they are when a literal 1/3 of the enemies are Celestines and they're covering the boss and major attackers consistently as though its been planned. If you manage to kill a Reaver, good luck figuring out which way to run.
To be fair, I haven't played with a Melee character since the update came out outside of close-range no-sawblade MUL-T, so I don't exactly have any melee char experience with the Reavers. Just feel like you were exaggerating it, that's all :golem:.

*Edit* Also, here's a better example of Void Reavers instakilling other enemies - https://www.twitch.tv/videos/524492301?t=2h32m51s
Last edited by Magenta Face; Dec 21, 2019 @ 4:58pm
Sepherix Dec 21, 2019 @ 7:19pm 
Originally posted by TheBlueLazu:
Originally posted by Magenta Face:
Seriously? You have plenty of time to get out of range of their one-shot + I have seen one instakill a Dunestrider during this livestream here (abit after the 01:24:00 mark) - https://www.twitch.tv/videos/523600851

Try figuring out where they are when a literal 1/3 of the enemies are Celestines and they're covering the boss and major attackers consistently as though its been planned. If you manage to kill a Reaver, good luck figuring out which way to run.

Celestians aren't that bad. you still see the health bars, the height and visual effects give away who they are.
And speaking of visual effect, reaver have a HUGE one that you cannot miss.
I've had 12+ reavers at once after a while with bubbles everywhere. You can still see the health bars, and every single visual effects. The only thing hidden is the model.
If everyone takes at least 1 damage, their health bar will shop up. Ukulele or gasoline are good just for giving up who's where.
Most of the time, you only need visual effects to see who it is. Or sound when it comes to kryptonite.
Proteus Ω Dec 22, 2019 @ 11:44pm 
Primordial Cube scavenger tho, yeah it's pretty overpowered. Once you're sucked into the blackhole it's GG. No real way of telling if it's coming either. Ruined one of my Loader runs recently and I just alt-f4'd after I died because I felt so cheated haha.
St3ampunk_Wizard Dec 23, 2019 @ 9:57am 
Originally posted by Shapeshifters:
Primordial Cube scavenger tho, yeah it's pretty overpowered. Once you're sucked into the blackhole it's GG. No real way of telling if it's coming either. Ruined one of my Loader runs recently and I just alt-f4'd after I died because I felt so cheated haha.

After some more playtime. I've discovered that Merc can (and rather easily) escape it for the most part.

Acrid cannot, and can even get trapped in his shift if he can't land.

Really wonder which survivors this screws over.
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Date Posted: Dec 18, 2019 @ 5:50pm
Posts: 7