Risk of Rain 2

Risk of Rain 2

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I feel like Chef needs a buff...
Basically the title. I admit, I don't really know what this character is missing... but something about them just feels really unplayable compared to other survivors. I doubt I will be able to come up with anything that hasn't already been said, but I will still go over a few things I think would make him instantly more viable on higher end difficulties, in regards to his abilities.

M1 (His primary) - No complaints here. The ability works great. Line your enemies up and throw the cleaver through a whole pack of them for maximum effect. Then recall it and hit them again on the return trip for even more damage. It does exactly what it's supposed to do.

M2 (His secondary) - This skill DESPERATELY needs more range, or something. Either give it a longer range, or make it some kind of projectile like his R. This abilities intended use is obvious. You glaze bigger, tougher enemies up with your R first, then burn them down to quickly cook them alive and get your HP back. So, what's the problem? Well... if you've played any amount of Risk of Rain, then you know being right up in an enemy's face is a very good way to get yourself dead on anything that isn't Drizzle.

Chef does not have the i-frames of merc or the armor of loader. He CANNOT survive dashing into a horde of enemies in order to actually make use of his most damaging combo. On Monsoon difficulty (god forbid eclipse) you will die pretty much instantly attempting to use this ability on anything beyond stage 4. It simply isn't viable. Either give him more armor, more range, turn it into a projectile... or do something.

In addition, you cannot use it effectively against Vagrants. Because hitting them with it requires you to be directly under them and turning your camera up to look at them from below. Obviously, you will die very quickly trying to do this. Either from the vagrant itself, or all of the other trash mobs hitting you in the back during the teleporter event.

Shift (His utility) - This ability is fine. It's far more useful as a dash (without wasting time charging it up) than it is as an attack, but that's okay. I do kind of wish you could use it to cancel fall damage, but it's far from the biggest problem with his kit.

R (His special) - Glaze as an ability is probably the strongest thing in his entire kit (only because the flamethrower just straight up doesn't work). That being said, I really feel like it should have a 1-2 second stun when you hit something with it. Fighting a clay templar, for example, and spraying him with an utterly massive glob of goo right in the face (with enough force to cause your controller to vibrate, if you play with one) just FEELS like it should be something that stuns. Instead, it doesn't even interrupt the wind-up on their machine gun at all.

All in all, Chef is fun to play (in my opinion) but the lack of range on his flamethrower makes him struggle severely as soon as the enemies start getting any bigger than a normal lemurian, because the ability he is intended to be using against those types of enemies just simply does not work, at all.

Curious to know what the community thinks of this character, and if their sentiments echo my own. Compared to False Son and Seeker, Chef really feels undertuned and I wish Gearbox would take another look at the character and see about what they could do to improve him.
Last edited by ☠Black Knight; Apr 15 @ 1:59am
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Showing 1-15 of 42 comments
amathy Apr 15 @ 2:36am 
Everybody thinks Chef needs a buff, including Gearbox. They're already reworking him.
Bug Guy Apr 15 @ 4:39am 
What Amathy said. Though to engage in discussion on it because I never cease to derive joy from dumping on Chef:

His primary is terrible. The charges on them limits its functionality way too much for such a tremendously un-impactful ability. Mediocre damage on a skill that needs to be manually activated that has a .5 proc? No thank you! It scales poorly with just about everything since its not strong enough to trigger bands, cant scale with attack speed, and doesnt proc well. Needs to be reworked desperately as its severely holding him back

His secondary you nailed, I am almost certain it will be removed entirely in his rework. Its just maliciously bad. I would rather have a skill that does nothing than this useless waste of a keybind.

His shift is a decent dash, worthless for damage. Charging it is a fools endeavor, dont even know why you can do it since it doesnt even increase your speed.

Glaze is fine. Decent skill, decent damage. Worthless for the "oil" effect as it barely increases the damage of an already useless ability. Yes Chef! is cool but it mostly buffs terrible abilities outside allowing potential 1 shots with his primary. Should stay around as long as his other abilities become better.

As you touched on, and as I have said in many threads, he has crap stats. All base stats, same as commando. No extra armor like Loader or Mul-T. No extra health gain despite being so massive. He doesnt really need extra regen since he has his passive. But his stat block is just atrocious for a melee-ish range survivor thats as big as Mul-T.
Yagi Apr 15 @ 5:47am 
chef is already strong enbough as it is, you guys just dont know how to play the kit xD

once you understand how to build around his kit, u basicly become unkillable, bursting ur combo on everytarget

chef is a good character, just get good :papyrus:
Bug Guy Apr 15 @ 10:03am 
Originally posted by Yagi:
chef is already strong enbough as it is, you guys just dont know how to play the kit xD

once you understand how to build around his kit, u basicly become unkillable, bursting ur combo on everytarget

chef is a good character, just get good :papyrus:
assuming this isnt low tier bait, tell me how he becomes unkillable? With what damage resistance? With what iframes? How does he deal with Malachite? What items are good on him? Are you playing on a meaningful difficulty without Artifacts on when considering his balance?
What burst combo do you mean? Glaze into rolling through enemies with your flamethrower and then quickly tossing out 3 cleavers point blank? Because thats barely enough to take down a clay templar if youre lucky
If you like Chef, cool. But just about every veteran of the game knows hes so underbaked that you couldnt serve him to customers
Yagi Apr 16 @ 3:36am 
Originally posted by Bug Guy:
Originally posted by Yagi:
chef is already strong enbough as it is, you guys just dont know how to play the kit xD

once you understand how to build around his kit, u basicly become unkillable, bursting ur combo on everytarget

chef is a good character, just get good :papyrus:
assuming this isnt low tier bait, tell me how he becomes unkillable? With what damage resistance? With what iframes? How does he deal with Malachite? What items are good on him? Are you playing on a meaningful difficulty without Artifacts on when considering his balance?
What burst combo do you mean? Glaze into rolling through enemies with your flamethrower and then quickly tossing out 3 cleavers point blank? Because thats barely enough to take down a clay templar if youre lucky
If you like Chef, cool. But just about every veteran of the game knows hes so underbaked that you couldnt serve him to customers

just build around fire damage (gasolines + kujo + wisps + gas tank + molotov) gas tanks also increases chef's flamethrower

then focus around reinforcing super amor of you dash (repulsion armor +5 flat armor) or shield of the rose or something green item (idk the english name of item XD)

maximazing chef recipes with healing necklace is core necessary to get invincibility during hordes fights

then having some topaz turtles is def crucical

and having some aoe red item such as the ice cube or tesla

health regeneration red item is cherry on top if you can manage to get it somehow (there's a lot of ways to manipulate RNG in ror2 if you didnt know, there always gonna be some RNG, but its even more doeable with DLC1 and even more with DLC2 (blue star, regenerating scrap, the green item that increases luck altars drop rate AND rarity)

and so on

I've beaten both mithrix and false son as chef, I didnt try eclipses, but def gonna try to reach eclipse 4 at least in the coming weeks

enjoy the novel buddy

get good :sans:
Yagi Apr 16 @ 3:40am 
Originally posted by Bug Guy:
Originally posted by Yagi:
chef is already strong enbough as it is, you guys just dont know how to play the kit xD

once you understand how to build around his kit, u basicly become unkillable, bursting ur combo on everytarget

chef is a good character, just get good :papyrus:
assuming this isnt low tier bait, tell me how he becomes unkillable? With what damage resistance? With what iframes? How does he deal with Malachite? What items are good on him? Are you playing on a meaningful difficulty without Artifacts on when considering his balance?
What burst combo do you mean? Glaze into rolling through enemies with your flamethrower and then quickly tossing out 3 cleavers point blank? Because thats barely enough to take down a clay templar if youre lucky
If you like Chef, cool. But just about every veteran of the game knows hes so underbaked that you couldnt serve him to customers
1500 hours in the game and you cant even pull chef out :papyrus:

I believe your one of those content creators simps that go like

"oMg WoOlY saId cHeF iS a$s grrr cHeF iS trAsH BuFf cHeF " :papyruswacky:
amathy Apr 16 @ 4:14am 
Nobody is saying you can’t win with Chef
People are saying his skills feel bad to use and he is weaker than other survivors, which is objectively true
You sound like you’re just trolling though so I probably won’t respond again
Originally posted by amathy:
Nobody is saying you can’t win with Chef
People are saying his skills feel bad to use and he is weaker than other survivors, which is objectively true
You sound like you’re just trolling though so I probably won’t respond again
He's an undertale player, what do you expect?
Yagi Apr 16 @ 6:46am 
Originally posted by Commander Moron:
Originally posted by amathy:
Nobody is saying you can’t win with Chef
People are saying his skills feel bad to use and he is weaker than other survivors, which is objectively true
You sound like you’re just trolling though so I probably won’t respond again
He's an undertale player, what do you expect?
im not an "undertale" player, the emotes are just too good :papyrus:

im a dark souls, yakuza, tiny rogue, hell let loose, squad player and every other rogue like I can get :sans:
Yagi Apr 16 @ 6:47am 
Originally posted by amathy:
Nobody is saying you can’t win with Chef
People are saying his skills feel bad to use and he is weaker than other survivors, which is objectively true
You sound like you’re just trolling though so I probably won’t respond again

cope :tobdog:

edit: the point is "chef is bad, kit is bad, itemizatin might bad ?

why that ? because you cant have consistent builds / run = cant clear a run

that proves my point
Last edited by Yagi; Apr 16 @ 6:48am
Bug Guy Apr 16 @ 9:08am 
Originally posted by amathy:
Nobody is saying you can’t win with Chef
People are saying his skills feel bad to use and he is weaker than other survivors, which is objectively true
You sound like you’re just trolling though so I probably won’t respond again
Very likely just a troll. His build recommendation is some real rainstorm command shenanigans. Also had to resort to personal attacks. I have seen his other posts, they are either wildly inexperienced opinions or low tier bait. Not even worth responding to. Thanks for at least being a voice of reason here
Yagi Apr 16 @ 11:08am 
Originally posted by Bug Guy:
Originally posted by amathy:
Nobody is saying you can’t win with Chef
People are saying his skills feel bad to use and he is weaker than other survivors, which is objectively true
You sound like you’re just trolling though so I probably won’t respond again
Very likely just a troll. His build recommendation is some real rainstorm command shenanigans. Also had to resort to personal attacks. I have seen his other posts, they are either wildly inexperienced opinions or low tier bait. Not even worth responding to. Thanks for at least being a voice of reason here
I dont play command neither rainstorm, only moonsoon

you can easily manipulate rng to your advantage as I said above

Im not the one who slanders other people with what game they play XD

cope harder brother, negativity wont bring you anything good in your life :sans:
Yagi Apr 16 @ 11:10am 
Originally posted by Bug Guy:
Originally posted by amathy:
Nobody is saying you can’t win with Chef
People are saying his skills feel bad to use and he is weaker than other survivors, which is objectively true
You sound like you’re just trolling though so I probably won’t respond again
Very likely just a troll. His build recommendation is some real rainstorm command shenanigans. Also had to resort to personal attacks. I have seen his other posts, they are either wildly inexperienced opinions or low tier bait. Not even worth responding to. Thanks for at least being a voice of reason here
just take a screenshot where I 'personal attacked' someone, thanks in advance !

stay positive <3
Bug Guy Apr 16 @ 12:07pm 
Originally posted by Yagi:
just take a screenshot where I 'personal attacked' someone, thanks in advance !

stay positive <3
1500 hours in the game and you cant even pull chef out

I believe your one of those content creators simps that go like

"oMg WoOlY saId cHeF iS a$s grrr cHeF iS trAsH BuFf cHeF "
Calls me a simp, mocks me, tells me im bad at the game
Don't feed the trolls.
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