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Its a waiting game for whatever one happens.
That entirely depends on what mods you use. I was able to do modded runs the day after the patch (maybe sooner but I didn't play before that) because the mods I use are either simple QoL mods or have active devs (or both). More complex mods will take longer, even more if the dev is in school (which started back up in a lot of places recently). Some mods may never work again if the dev got tired of RoR after over a year of nothing new or is boycotting Gearbox.
Modders will always need to catch up because of how mods modify the game. Every update will require mod devs to at minimum check if their stuff still works or make changes to be compatible. This was true pre-Gearbox and has been true for tons of other games with mods.
Some mods work by modifying particular areas of code or weaseling their code in along side other code. When updates happen, those areas of code may be different or moved. Some mods use an API which deals with that issue for them, but the functions they use may have been changed in some way that they need to work around.
Even if the code base was not changed, mods would have likely still been broken due to other changes made. This type of thing typically happens with every update.