Risk of Rain 2

Risk of Rain 2

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Jevmen Apr 10, 2024 @ 10:37am
3
1
Its so over for the art direction
1st new content by gearbox, already has a crossover.
Im calling it, this game will be eaten alive by crossovers like what happened to dead cells in the span of 1 year.

Now is just a silly harmless skin
Soon we will have 9 items from other games, 2 skins per character from other games, an entiere new stage based arround other videogame, enemies from other games, a cameo secret boss....

Crossovers are the plague that devour games art direction with cheap and easy to make yet very profitable updates which bring lots of numbers and makes the Journalists go absolutely wild while also taking part a pre-existing fanbase you didnt need to build from the ground and adding it to the wheels of your game.

Games should stop pretending they are terraria, enter the gungeon or the binding of isaac, if you had no previous strong references to other games, dont start adding them out of nowhere or you will take the route Dead Cells had, sacrificing the entiere art direction so the numbers go big on sales and press.

This wouldnt be that alarming if it wasnt literally the first thing gearbox does, its like "kids like dead cells right, that makes em happy so we can quickly earn their love and who says the oposite its a dead cells hater"
Last edited by Jevmen; Apr 10, 2024 @ 10:39am
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Showing 1-15 of 26 comments
TheInternetDucky Apr 10, 2024 @ 10:55am 
The only person who had this take ever
MTLVMPR Apr 10, 2024 @ 11:40am 
My go to skin for Merc is 2B. I have no idea why you wouldn't want that
autumn22 Apr 10, 2024 @ 12:14pm 
Originally posted by TheInternetDucky:
The only person who had this take ever
To be fair, I agree with the OP here... just not to the extent that I think it'll take over the game. I love Dead Cells, and I was actually a bit disappointed when it did all of its crossovers with other games, as I felt that it took away from the game's world. Risk of Rain 2 has a really unique and memorable style and story, and I feel like that could easily be lost with a bunch of cameos and crossovers with other games. They're right in the sense that crossovers easily strip a game of its identity and make it feel like the developers weren't confident in the world they made. If you're not basing your game around having a bunch of crossovers, it'll feel awkward and shoehorned. Fortnite's a good example, but I hesitate to bring it up since that game's more of a glorified marketing/crossover platform now.
Fuzzleberry Apr 10, 2024 @ 12:16pm 
Originally posted by TheInternetDucky:
The only person who had this take ever
no not really, I'm super sick of crossovers in games, just make the character cool it doesn't need to be a different game's character. we're drowning crossovers and I just want a game to have fun with it's own characters.
Lochlann Apr 10, 2024 @ 1:18pm 
Originally posted by TheInternetDucky:
The only person who had this take ever
Not even. I don't care about this stuff myself, but plenty of people care about a game's artstyle and I can see why. TF2 is another game that gets critiqued for how so many of its cosmetics just don't match the original artstyle of the game
Obese Bovine Apr 11, 2024 @ 2:29pm 
I don't think one crossover skin with a character from another beloved indie game matters at all to be honest its pretty cool.
Last edited by Obese Bovine; Apr 11, 2024 @ 3:09pm
Navi8 Apr 11, 2024 @ 8:07pm 
bandit's alt is reference to another indie game
Commander Moron Apr 12, 2024 @ 2:05am 
Originally posted by Navi8:
bandit's alt is reference to another indie game
Yeah, but one made by Hopoo (Deadbolt).
Jevmen Apr 12, 2024 @ 8:07am 
Originally posted by Navi8:
bandit's alt is reference to another indie game
deadbolt was a niche game the creators made and wanted to reference, the skin itself its fairly fitting for bandit and the reference can be passed as an edgy cool skin to the unaware eye, thats how references should be made.
Prisioner is literally called Prisioner, straight from another equally if not more popular game with it being referenced as one of the main aditions of the update
TheInternetDucky Apr 12, 2024 @ 11:13am 
i kindly take my words back, i'm just happy to see new content and dislike how negative this community has become about anything "new"
autumn22 Apr 12, 2024 @ 11:23am 
Originally posted by TheInternetDucky:
i kindly take my words back, i'm just happy to see new content and dislike how negative this community has become about anything "new"
You don't need to take anything back! You're all good. I get hating how negative a lot of people are about personal interests. I went to a concert a few weeks ago and I haven't looked up anything related to it since most people are pissed off and just being hostile. So yeah, I get how frustrating it can be.
Jevmen Apr 12, 2024 @ 12:25pm 
Originally posted by TheInternetDucky:
i kindly take my words back, i'm just happy to see new content and dislike how negative this community has become about anything "new"
this is not related to ROR2 at all, it applies to any game which does these sort of crossovers out of nowhere, it could be added to a game i dont care at all or to my favorite game ever, its equally bad for me
Last edited by Jevmen; Apr 12, 2024 @ 12:26pm
Kragadraga Apr 12, 2024 @ 1:52pm 
I mean it was dead the minute gearbox got full rights to it and they immediately started talking about "the RoR franchise" from that red flag of a woman and their first trailer has a voice acted character lol. Everything post Survivors of the Void is going to be trash. Just hope Hopoo is workin on some fresh stuffs.
Last edited by Kragadraga; Apr 12, 2024 @ 1:52pm
autumn22 Apr 12, 2024 @ 2:09pm 
Originally posted by Kragadraga:
I mean it was dead the minute gearbox got full rights to it and they immediately started talking about "the RoR franchise" from that red flag of a woman and their first trailer has a voice acted character lol. Everything post Survivors of the Void is going to be trash. Just hope Hopoo is workin on some fresh stuffs.
Just a reminder that basing your entire idea of what a new piece of game content is going to be like off of what one person looks like is a really pointless and dumb thing to do. I'm not going to tell anyone to be hopeful. Gearbox is ♥♥♥♥, that's undebatable. But I am going to say that saying things like this serve no purpose other than to create artificial drama and pick on things because people are mad. Just wait and see what happens. Either it's ♥♥♥♥ or it isn't. Set your game folder to read-only, if you feel the need.
nul Apr 12, 2024 @ 9:31pm 
Originally posted by Kragadraga:
I mean it was dead the minute gearbox got full rights to it and they immediately started talking about "the RoR franchise" from that red flag of a woman and their first trailer has a voice acted character lol. Everything post Survivors of the Void is going to be trash. Just hope Hopoo is workin on some fresh stuffs.
I mean, SotV was also mostly done by Gearbox. So if you enjoyed that, it's not gonna be much different for future content.

I personally didn't enjoy it. But mostly because it's a bunch of neat concepts but half of them seem
unpolished: There's a flying boss that literally doesn't have collision. A telltale sign that a company that's not used to making games where the player can go up, too. This makes playing melee acrid against this boss frustrating.
There's lootables that can spawn in DLC walls.
not fully realized: I don't care if he has a transformation, Void Fiend needs unlocks. Otherwise he only has one playstyle.
Only two legendary void items, and one of them is literally the same as the regular item except it also adds an effect.
DLC endgame cutscene not implemented.
or not really fitted to the game's playstyle/scale/balance (and not just balance in terms of power, but also categorically and thematically):
the void item spread is unbalanced in terms of categories. There's 5 commons (2 utility, 2 damage, 1 healing), 6 uncommons (2 utility, 4 damage), 2 legendaries (2 utility), and 1 boss (1 utility). That's a total of 7 utility, 6 damage, and 1 healing.

I am too tired to list further problems I had with SotV, and this is only the DLC half of the story, not including the regular update half.
I was honestly fine with the state the game was in pre-DLC. It was fun, and most of the bugs were inconsequential. But the networking seemed to get ♥♥♥♥♥♥ in the DLC update, among other bugs cropping up, and never got fixed.
Last edited by nul; Apr 12, 2024 @ 9:31pm
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Date Posted: Apr 10, 2024 @ 10:37am
Posts: 26