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For your last point though it sounds like have a bad controller. I play mouse and keyboard myself but my buddies who play with controller have no issue sprinting. You can set toggle sprint too so you dont have to hold it down for those reading who dont know. thanks for posting!
Per level - might be nice for regular games, but would cause problems for perma-loop enjoyers, and there is no way to balance it that isn't solved by the previous suggestion to be both effective at low levels, where movespeed needs some love, and higher levels where you almost definitely have items anyway but now also have level boosts.
Weighted items - they are weighted. 60% white, 30% green, or something like that. That's not a joke, either. They ARE weighted. Think about what items you find in each tier. Common even has 3 great movement items, compared to x items that are offensive or z items that give recovery.... those are rates to compare against each other. Weighted.
Conditional weighting (more likely if not encountered) begs the question, "why not just starting buff?" and opens the door to "why not more likely for first stack of all items?" No thanks.
More items - We do not need more. Common more than covers it. Green could use a little balancing to shift some of the conditional movement into perma movement. There is 0 reason red/boss/void should give movement as, again, you get more than needed in common (in fact, this becomes a huge problem in modded play when you have many new movement speed items making it too easy to scale up and hard to control your character), but a lunar item (halve damage, double movement?) or artifact (players and enemies move move 50% faster) could be very fitting.
I enjoy modded play more, and have about twice the item pool selection, but I've disabled all except 1 green movement item (which only gives on the first stack btw). I am far less likely to get movement speed items, but I do have a starting 5-10% buff. This feels more fun, but is objectively easier. If you don't play modded, you may not realize just how much that starting buff impacts the game. Its actually a giant buff.
nerf movement speed by 50% and add stamina meter with 3 second cooldown pls