Risk of Rain 2

Risk of Rain 2

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The Moon Is Not Fun.
You get through all the stages in risk of rain upgrading and becoming OP, killing all mobs. Then you get to the moon. All your upgrading doesn't matter - you still are no match for the moon.
It feels like you are not even supposed to fight the aliens on the moon, just dodge and run, which is VERY against the whole spirit of the game.
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Showing 1-13 of 13 comments
Acai Mar 1, 2024 @ 4:51pm 
last run i had it was easy as hell lol. killed myth in probably 5 - 10 seconds. he didnt even get a chance to take our items
cattykins Mar 1, 2024 @ 6:42pm 
skill issue 😿
Bug Guy Mar 1, 2024 @ 9:46pm 
Ok so here is my take. I agree, the moon is not fun. I hate lunar enemies, they dont feel good to fight or kill. And getting to the Boss is so tedious that the primary strategy in Eclipse runs is to get a way to skip activating the pillars altogether. If an aspect of your game is so annoying and boring and potentially difficult that most players try and just avoid it then it is probably not fun.
HOWEVER, I disagree that the enemies are too tough. yes, perfected lunar chimeras can be a real pain in the keester. But they are by no means impossible. And I actually believe that running is absolutely a vital and key part of the game. movement is everything, and the only reason to kill enemies is to earn money to get items (or stop them from destroying you). So since you arent buying anything on the moon, why would you kill any enemies other than to stop them from chasing you? otherwise youre just wasting valuable time
xenofite Mar 2, 2024 @ 5:48am 
The moon itself isn't fun in the slightest, pillars can suck my ass tbh. BUUUUT...
Finding the way to skip pillars during the run is really fun. Sort of an additional layer of depth and decision making, another thing to keep in your head. A little thing that separates experienced players from newbies. You feel like a hero after climbing on the mithy's arena with no mobility/cooldown items on mercenary.
Cauldrons are also pretty cool, they allow you to reshape your build for the upcoming fight. And man it is exciting to find like a Shattering Justice/Behemoth/Clover cauldron.

If you are having a hard time killing these moon damage sponges then your run is wacky, And you are totally supposed to ignore them, there is nothing to earn money for here anyway.
Blue Falcon Mar 25, 2024 @ 5:32pm 
Originally posted by Xenof1te:
If you are having a hard time killing these moon damage sponges then your run is wacky, And you are totally supposed to ignore them, there is nothing to earn money for here anyway.
I know, but gun go boom. that's what I play the game for :)
Bug Guy Mar 25, 2024 @ 8:58pm 
Originally posted by Blue Falcon:
Originally posted by Xenof1te:
If you are having a hard time killing these moon damage sponges then your run is wacky, And you are totally supposed to ignore them, there is nothing to earn money for here anyway.
I know, but gun go boom. that's what I play the game for :)
I agree that fighting enemies is fun. But fighting enemies is not the spirit of the game. Getting stronger is, and by this point, you should be at your strongest. Theres truly no point fightingif there is nothing to buy. They are an obstacles, nothing more. If there were no enemies than you might as well be able to just run up and fight the boss (which is honestly how I think it should work, pillars are the devil, thats why people get skips)
Hiroko Mar 25, 2024 @ 9:45pm 
I'm pretty sure that pillar that pushes you away was designed by some who's entire goal in life is to make people throw their pc out the window.
Bug Guy Mar 26, 2024 @ 6:42am 
Originally posted by Hiroko:
I'm pretty sure that pillar that pushes you away was designed by some who's entire goal in life is to make people throw their pc out the window.
yup yup yup. And the Pillar of Soul was designed by someone who wanted to watch the world burn
jeb (the doomed) Mar 26, 2024 @ 3:45pm 
Originally posted by Acai:
last run i had it was easy as hell lol. killed myth in probably 5 - 10 seconds. he didnt even get a chance to take our items
fr
Katzh Mar 26, 2024 @ 10:44pm 
I like moon.
don't know why peoiple don't.
Hiroko Mar 27, 2024 @ 1:14am 
Originally posted by Katzh:
I like moon.
don't know why peoiple don't.
Feels very empty and slow due to slow/tanky mob spawns, causing a lot of boring waiting in what should be the 'final' level.
Pillars suck.
Boss has a phase that punishes half the characters harshly for picking up the wrong items in your run.

Each of those by itself isn't so bad (minus pushy pillar and being punished for picking items), but all those things together is incredibly different from the other 99% of the game. Thats why so many more people seem to not like the moon - its where the feel of the game diverges the most. The moon feels like a different genre of game from the rest, instead of being just different enough.
Moon is the #1 reason I barely ever do Eclipse runs, even though I really like the added challenge of the handicaps for all the other stages. The pillars are super annoying and praying you get the right equipment just so you can bypass them isn't exactly my idea of a fun run either.

I hope the upcoming DLC will have a good mode to break up the tedium of Monsoon, or an adjustment of the moon level so that Eclipse becomes worth it again.
Myst3ry X Apr 6, 2024 @ 3:32am 
"against the spirit of the game"

the reason this game was called "risk of rain" is because the rain part is a metaphor for all the ♥♥♥♥♥♥♥♥ that's thrown at you. you are dodging metaphorical rain droplets
this is the most in spirit the game can get

other than that yeah i agree it's ♥♥♥♥♥♥♥♥
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Date Posted: Mar 1, 2024 @ 4:17pm
Posts: 13