Risk of Rain 2

Risk of Rain 2

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I have decided to share my builds.
I have just over 1500hrs played and 100% achievements.

I play everyday at all kinds of weird hours, even when the majority of players are over 400ms away. I encounter all kinds of players, and for the most part have only ever been taught 2 builds from watching others play in a way i never thought of before.

However i have several builds i have never seen anyone else ever use before.

So i'll start with my jetpack doomguy commando. For this build you'll want Phase Blast & Tactical Slide:

Starting out, get lens to 5, scythes to 2, then stack regen scrap and focus crystals, get a bazaar or lunar pod to get purity stacking to 3, once you have 3 purity, your main dps is infinite phase blasting like doomguys shotgun, your now mainly melee with focus crystal dmg, and trying to perma crit, you dont need movespeed items, but 2 soda will help for the last 2 stages. Tactical slide now lets you fly like you got a jetpack, hold it down to fly around or do massive speed on the ground. Midgame youll want 10 lens, 3 sycthes, antlers, aegis, then stacking infinite laser scopes, purples can be shrimp since they dont require luck, and aegis will cover the purple barrier to proc it. As for equipment, perma tonic for double dmg, bonus hp and some regen. Now your jetpack doomguy.

Massive Proc Rate Multi, for this youll need lmb buzzsaw rmb nailgun and powermode special:

For this build you do not need any crit, this build is godlike and will wreck a 4hr game honor evo voidling in 3s. Whites are ALWAYS mocha, Greens are split even between leeching seeds, ukeleles and regen scrap, Purples on polylute and corrupted lens. Yellows on charged perforators and reds on clovers up to 5 and then antlers and aegis for lategame sustain/survival. Perma tonic will double the dps, and help mitgate power modes move speed reduction but thats what getting 30-50 mochas is for. When you activate powermode under these lmb/rmb selection the rmb nailgun will be extremely accurate and always proc perforator and polylute, and almost always instant kill reg mobs. Get polylute to 10 stacks and watch as a 1sec cast of nialgun will strip a tp boss down by itself.

Melee Bandit? Any starting skills is fine:

This build revolves entirely around smoke bomb being spammed. Ideally 5 goat hoofs and 10 lens and then stack focus crystals indefinitely, greens on 2 fuel cells for the perma tonic with 3 gestures, youll want 4 purity so smoke has half a sec cd, rest of your greens half n half on regen scrap wisp jars. Yellows on mired urns, purples on shrooms/teddies and voidflame. Reds get 2 hardlight and infinite laser scopes. Now you are permanently invisible, you aoe huge melee damage and voidflame on everything and can use shift to fly anywhere, even skip mithrixs beacons.

I have multitudes of unique builds for all characters, but ill wait to see feedback on these if & or when people try them out.
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Showing 1-10 of 10 comments
Bug Guy Mar 6, 2024 @ 1:32pm 
I dont play with Command very much, but I did end up using Commando very similar to your Doom Guy build in an Eclipse run last year and it was a ton of fun. Lots of focus crystals and just flying around everywhere with Purity and never even using your primary anymore, super goofy and pretty strong. Proc rate MulT should really have Atg and ICMB in there though. command or not, that will send out enough missiles to crash someones computer if its not up to snuff
Originally posted by Bug Guy:
I dont play with Command very much, but I did end up using Commando very similar to your Doom Guy build in an Eclipse run last year and it was a ton of fun. Lots of focus crystals and just flying around everywhere with Purity and never even using your primary anymore, super goofy and pretty strong. Proc rate MulT should really have Atg and ICMB in there though. command or not, that will send out enough missiles to crash someones computer if its not up to snuff

Atg lags the game hard, and not necessary for it. I got bored of vanilla games ages ago, i occasionally join random vanilla mp but rarely.

I prefer to command and then dissonance, evo, and sometimes swarm with honor.
Bug Guy Mar 6, 2024 @ 2:15pm 
Originally posted by Lunatic Heretic:
Originally posted by Bug Guy:
I dont play with Command very much, but I did end up using Commando very similar to your Doom Guy build in an Eclipse run last year and it was a ton of fun. Lots of focus crystals and just flying around everywhere with Purity and never even using your primary anymore, super goofy and pretty strong. Proc rate MulT should really have Atg and ICMB in there though. command or not, that will send out enough missiles to crash someones computer if its not up to snuff

Atg lags the game hard, and not necessary for it. I got bored of vanilla games ages ago, i occasionally join random vanilla mp but rarely.

I prefer to command and then dissonance, evo, and sometimes swarm with honor.
honestly pretty interesting. You and I have the same amount of hours, but have mostly opposite play preferences. I never play with randoms, got bored of command forever ago, and play Simulacrum or Eclipse mostly. One thing we agree on though is Evo, my favorite artifact by far. Honor swarms is a super fun challenge as well
Im not trying to say the way you play is wrong by any means, by the way. Just think its neat how different our runstyles are. goes to show how good this game is as i think
Originally posted by Bug Guy:
Originally posted by Lunatic Heretic:

Atg lags the game hard, and not necessary for it. I got bored of vanilla games ages ago, i occasionally join random vanilla mp but rarely.

I prefer to command and then dissonance, evo, and sometimes swarm with honor.
honestly pretty interesting. You and I have the same amount of hours, but have mostly opposite play preferences. I never play with randoms, got bored of command forever ago, and play Simulacrum or Eclipse mostly. One thing we agree on though is Evo, my favorite artifact by far. Honor swarms is a super fun challenge as well
Im not trying to say the way you play is wrong by any means, by the way. Just think its neat how different our runstyles are. goes to show how good this game is as i think

Well while i dont mind the rng fun of getting crappy items like power elixers and delicate watches and having getting hits from an ambush and losing them before finding any printer or recycler.

After i unlocked about 90% of the base game achievements before the dlc came out, i was hitting the bong casually while experimenting with engineer, going afk with bungus and just enjoying command sacrifice swarm like a noob before my 200th hr.

Back then i decided to give myself infinite lunar coins and pretty much after that i started really experimenting with builds, equipment and skill cooldowns, how efficient proc rates for each skill works in contrast with each item and how linear stacking works.

By the 500th hour i had just about explored all opportunities, i had about 9 favorite builds to use. I also decided that certain builds were just not good for multiplayer. Now whenever i host a mp game and we got 4 players and somebody chooses a ceremonial dagger, i just kick them. I won't tolerate that S. Because that item by itself is a massive troll, it just hogs all kills in a co-op pve game, and most people who pick it tend to stack crowbars on perma crit with wisp jars and gasoline just to wipe the screen infinitely and thus that just denies everyone else any point of playing. I also warn players not to get please forgive me if their just stacking gasoline.

Personally i use please forgive me to proc topaz brooch and frost relic for some pretty cool melee builds but if butthole players want to abuse it for mass aoe gasoline or proccing ceremonials, they get kicked, if im in someone elses mp game and they do that, i just leave and find a new game, i refuse to play with idiots that kill hog with tedious builds.

So i understand why you would prefer vanilla with its rng, but even then if somebody rolls a red and gets a ceremonial, i weigh the odds and 80% likely to just leave, those arnt for fair mp.

Typically my 4 fav chars for vanilla are commando, captain, void reaver and heretic. Mostly because i prefer some control even admist the rng chaos, like getting purity and adjusting for heresy.

Sometimes though, if i see the typical chinese or russian player that picks up mass gasolines and a doll, i just grab 5+ eulogy and a meteorite, they want to ruin the game for everyone, i will too sometimes.
KaynMayn11 Mar 10, 2024 @ 1:41am 
Dont @ me until you do Fuel Array Engi. Engi's turrets inherent equipment. While they cant use any equipment other than aspects, fuel array activates once you get below 50%. Run health items for damage as it scales off of 300% of your maximum health. Yes even Stone Flux. I promise all you need for movement is wax quails. Now you can run crit, focus crystals, and armor piercing, but dont run proc items. The explosion from fuel array as a proc coefficient of 0. So no bands, no atgs, and no behemoths. Though be careful, your hp is basically cut in half and the explosion will harm ANYTHING in its path.
Originally posted by KaynMayn11:
Dont @ me until you do Fuel Array Engi. Engi's turrets inherent equipment. While they cant use any equipment other than aspects, fuel array activates once you get below 50%. Run health items for damage as it scales off of 300% of your maximum health. Yes even Stone Flux. I promise all you need for movement is wax quails. Now you can run crit, focus crystals, and armor piercing, but dont run proc items. The explosion from fuel array as a proc coefficient of 0. So no bands, no atgs, and no behemoths. Though be careful, your hp is basically cut in half and the explosion will harm ANYTHING in its path.

I have never thought of that before, but how often can you proc it, would you need dios, or a huge amount of alien heads and purity? Would the loop proc as well?
Originally posted by KaynMayn11:
Dont @ me until you do Fuel Array Engi. Engi's turrets inherent equipment. While they cant use any equipment other than aspects, fuel array activates once you get below 50%. Run health items for damage as it scales off of 300% of your maximum health. Yes even Stone Flux. I promise all you need for movement is wax quails. Now you can run crit, focus crystals, and armor piercing, but dont run proc items. The explosion from fuel array as a proc coefficient of 0. So no bands, no atgs, and no behemoths. Though be careful, your hp is basically cut in half and the explosion will harm ANYTHING in its path.

Its an interesting idea, however its absolute crap.
First off eng has to split infusion hp with any active turrets.
Second, the aoe is rather small and cannot be increased.
Third you need to sacrifice 50% max for a corrupted pod, which in turn kills you.
Forth you need to constantly resummon turrets.

Now considering all that, even with a lysate cell, 10 lens, 5 alien heads, 8 purity, 5 dios, strides of heresey, hardlight, and excess quailes to stone flux ratio, your still only technically constant summon AND having to place turrets on the move while spamming strides to not die. Even if you get corrupted bungus, antlers and aegis to keep yourself healthy.

The main issue here is your turning your already quite overpowered turrets into your secondary mines with high dmg sure, but no aoe.

It was an interesting idea, and it did help give me an idea for how i roll my nkuhana heretic build, because now i'm thinking 5+ quails for every flux and that wisp dmg from nkuhaha is gonna skyrocket far more effectively than just infusions. So thank you for that diverging trail of thought.

But this build is rather inert, compared to all the uses white and green choices would have with turret builds.
Bug Guy Mar 10, 2024 @ 12:02pm 
I think the idea was using it as more of a challenge run. creating a specific way to kill enemies that is obviously not optimal, but extremely unique. I think its quite funny and Ive certainly tried it before. Done it with Her Biting Embrace as well
Originally posted by Bug Guy:
I think the idea was using it as more of a challenge run. creating a specific way to kill enemies that is obviously not optimal, but extremely unique. I think its quite funny and Ive certainly tried it before. Done it with Her Biting Embrace as well

Yeah the lightning elite equipment is great on a heretic with clovers and polylute, just shreds everything, chuck in a brainstalks and then occasionally spam rmb.
KaynMayn11 Mar 10, 2024 @ 4:50pm 
Originally posted by Lunatic Heretic:
Originally posted by KaynMayn11:
Dont @ me until you do Fuel Array Engi. Engi's turrets inherent equipment. While they cant use any equipment other than aspects, fuel array activates once you get below 50%. Run health items for damage as it scales off of 300% of your maximum health. Yes even Stone Flux. I promise all you need for movement is wax quails. Now you can run crit, focus crystals, and armor piercing, but dont run proc items. The explosion from fuel array as a proc coefficient of 0. So no bands, no atgs, and no behemoths. Though be careful, your hp is basically cut in half and the explosion will harm ANYTHING in its path.

Its an interesting idea, however its absolute crap.
First off eng has to split infusion hp with any active turrets.
Second, the aoe is rather small and cannot be increased.
Third you need to sacrifice 50% max for a corrupted pod, which in turn kills you.
Forth you need to constantly resummon turrets.

Now considering all that, even with a lysate cell, 10 lens, 5 alien heads, 8 purity, 5 dios, strides of heresey, hardlight, and excess quailes to stone flux ratio, your still only technically constant summon AND having to place turrets on the move while spamming strides to not die. Even if you get corrupted bungus, antlers and aegis to keep yourself healthy.

The main issue here is your turning your already quite overpowered turrets into your secondary mines with high dmg sure, but no aoe.

It was an interesting idea, and it did help give me an idea for how i roll my nkuhana heretic build, because now i'm thinking 5+ quails for every flux and that wisp dmg from nkuhaha is gonna skyrocket far more effectively than just infusions. So thank you for that diverging trail of thought.

But this build is rather inert, compared to all the uses white and green choices would have with turret builds.
Its still viable. I won 5 runs from it, even a e8 run.
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Date Posted: Mar 6, 2024 @ 12:31pm
Posts: 10