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How long are you taking on stages though? It's now more important than ever to rush the first few areas in around 5 - 6 minutes (and even faster on Monsoon) until you get to around stage 4 and can happily grab everything because of the money you're now making.
Also RoR is supposed to be very hard.
Then this patch they increased difficulty scaling on all difficulties by 10% because they added scrappers, even though 5+ printers for the same item that eat up all the chest tokens spawn every map now.
I still think its alright difficulty wise for the most part, but the game has definitely gotten harder through development.
...Also whoever says "RoR is supposed to be very hard" just says that because the monsoon difficulty description is edgy. First game was never all that bad, and had far more player agency because you couldn't get blindsided in a 2d game.
It also had proper survival items like %Damage reduction, %HP increases, and infusion that stacked all the way to 9999 with just one, instead of the RNG-Bear.
And then again, I feel like I was mostly lucky with my items and chest placement in those last runs. because I don't feel like I had to apply most of the tactics to clear most bosses.
This game is much more luck dependant and harder than RoR1.
absolutely, very much agree about the scrappers, really 1.0 added a wealth of new problems and for some reason they don't seem to think their game is unfinished when it is, it is very unfinished, they need to pay attention to their changing design closely
Their argument as Devs for the Guillotine is similar to the Commandos problem, he needs the items instead of the items needing him, it doesn't make sense that you "need" the Guillotine, likewise the Commando should be able to take care of himself, and more variety could be had.
And when I see MulT getting a buff I think not buffing Commando is a mistake.
Yeah he's the only character with no AOE that's the main issue for him. All they need to do is make his secondary R ability better and maybe some other small buffs somewhere else.
On drizzle. Really? You're having trouble on drizzle? I absolutely do not believe that unless you're spending 20 minutes on the first stage.
Other characters fare much better, so while the difficulty may be fine, the Commando definitely isn't, especially as a starter character.
5 minutes is actually a lot of time, more than you normally want to spend, so you really don't want to head straight to the teleporter at level 1 with no items. Instead, go for xp and items and try to hit the tele at around 3 minutes. The most important thing for you to find is a healing drone.
I belive they changed godspeed so you get the achievement the moment the teleporter is charged.
Now you just spam runs until you get Stone Titan, the safest boss to fight (beetle queen is also okay, but you might get shotgunned) , and just get into melee range because you're playing a short ranged survivor. Stone Titan will never fire his laser if you're at close range, so just use him for cover against other enemies and chip at his legs while he can't fight back.
Keep in mind that Godspeed is possibly more difficult on Drizzle because enemies spawn in slower and therefore you'll gain xp and gold slower. Rainstorm is recommended.
The reason that the "5 min/stage" rule was conceived was the guaranteed green item you can get after teleporter event.
What matters is your item gain against the difficulty scale. It's not a matter of stages vs. time.
Difficulty is determined by time AND stages completed. If you can complete 2 stages with 8 items or complete 1 stage with the same amount, you will always want to finish with 1 stage.
Monsoon Solo, 9 mins, 2 stages complete: coeff = 3.13
Monsoon Solo 9 mins, 1 stage complete: coeff = 2.72
Considering that the stage aspect of scaling difficulty is exponential, the gap will only get worse as this continues.
As long as you can loot efficiently, time constraints are meaningless. Don't catch yourself running back across the map for a single chest. But don't be worried about grinding out the money required to loot the two large chests 20m away.