Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
or, if you really want, get 1-2 visions of heresy and become a ranged character
stack speed items if you want to hit and run
poison is %hp based so as you said, tri tip and uke are good
guillotines are also really good, but i guess thats the case for everyone
You issue is you expect him to do damage at the same rate as most other survivors and that's not how Acrid works.
I kinda felt this way, expected items to have as much of an impact as other survivors but it never seemed to. I agree the DOT is strong and with monster HP scaling not really affecting it, I guess I just need to play him a little more patiently.
Alternatively, stack a thousand Razorwires, some health regen (Titanic Knurls or Scythes are pretty good) and a Hellfire Tincture. Game becomes AFK farming after that.
he as far as i am aware largest healthpool or one of largest
his dps is quite high and early on you can kill bosses almost as fast as artificer
there are ways to make him less melee with more then few ways to do it but despite never liking any melee character in this game i love playing him
just like each character you need to get used to him , once you get into his thing he is overpowered ridiculesly
moonsoon feels like cakewalk with him compared to other characters
only real downside is you need some healing items harder then other characters due you being in melee quite often
Even if you aren't playing with Command on, Acrid works just fine without things like Guillotine. While on-hit and on-kill items are really helpful, they are far from necessary. I remember the first week after Acrid was added, someone on the discussions did a monsoon obliteration run with him WITHOUT ANY ITEMS. Acrid's base kit has real power behind it, but it only really works due to the insane damage that Poison can throw out (basically either Artificer full charge Nano Bomb, but over time, or a 10% chunk off of the health bar)
But these are just things that work on every character.
It's extremely easy to burst down high priority targets when you can mass stack blight.
The only issue bite has is that it requires the acrid to leap onto flying enemies or resort to using epidemic. Personally like the feeling of leaping onto several flying enemies; just wished we had leap canceling for when we miss.