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In theory, you can also take focused assault, get an ungodly amount of movement speed, then angle yourself to dash through Voidling far from its center and send it flying into the ground with enough momentum for fall damage to kill it in one hit.
The physics bug used to happen more if merc wasn't sprinting before the dash or if the dash ended completely inside an enemy's hitbox, but now mobility skills are considered sprinting and the game handles a player inside an enemy hitbox differently. Now it's better to end a dash partially inside AND partially outside an enemy hitbox, which takes more skill or luck to pull off since failing this an ending completely inside the hitbox makes the technique less consistent than if you were to end a dash outside the hitbox after going through part of it.