Risk of Rain 2

Risk of Rain 2

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Blind Enemies and Larva
So why exactly do they do more damage then most any of the other enemies and even bosses? theyre not really balanced at all, specially the Larva considering they can one shot the player, can move faster then the player, and fly directly above the player. they also make no noise so you cant tell when they spawn in. and if they do make noise, not enough. it just really seems like the devs didnt test some of the enemies before adding them.

To anyone about to say get good i made a similar comment about the overloading worm and clay dunstrider. both got nerfed so its not like the devs haven't made these mistakes before.
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Showing 1-5 of 5 comments
Hiroko Mar 29, 2022 @ 4:51pm 
I was (agreed with) once before therefore I am not wrong. lul
But seriously there are LOTS of topics open about dlc enemies/mechanics rn. Even if they were/are perfectly balanced, the amount of dislike for them flying around says something about how much people enjoy them.
Last edited by Hiroko; Mar 29, 2022 @ 4:52pm
Leviathan Mar 29, 2022 @ 6:29pm 
I'd guess larvas hit a little harder than stuff like Jellyfish because they are way less accurate (and I think they spawn in lesser quantities), and blind pests don't hit as hard as enemies with their same role like Vultures.
Last edited by Leviathan; Mar 29, 2022 @ 6:35pm
Vahnkiljoy Mar 29, 2022 @ 6:44pm 
Wait, where are you getting that larva are innaccurate? Those things can turn 180 degrees mid jump regardless of anything, they are freaking heat seeking jump jerks with big aoe on connection.
nul Mar 29, 2022 @ 6:55pm 
Inaccuracy would hurt consistent survivability anyway. You can also just slap a Jellyfish to interrupt it. No such counter exists for Larva outside of just being 2 hoppo feathers into the air at all times.
Leviathan Mar 29, 2022 @ 7:11pm 
Originally posted by Vahnkiljoy:
Wait, where are you getting that larva are innaccurate? Those things can turn 180 degrees mid jump regardless of anything, they are freaking heat seeking jump jerks with big aoe on connection.
From a test I just did where I stood still and larvas would often just splash without hitting me.

Originally posted by nul:
Inaccuracy would hurt consistent survivability anyway.

Yeah, but they barely hit harder than blind pests. Also, I think what would hurt consistent survivability is them being imprecise and not inaccurate, but haven't tested enough, because:
Originally posted by nul:
You can also just slap a Jellyfish to interrupt it. No such counter exists for Larva outside of just being 2 hoppo feathers into the air at all times.
Funnily, they also have barely more health than wisps. So... just kill it. It's not that hard.

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About precision vs accuracy: Brass contraptions are really inaccurate, but are also really precise. Same as blind pests and vultures. They always aim very well at the same point, so if you move from that point fast enough (Or in a certain way, like strafing, or strafing left in case of contraptions) you'll never be hit.

Clay templars and Wisps, on the other side, are really accurate but also somewhat imprecise. For that reason it's always hard to dodge every shot. They don't aim that well (in the sense that there is spread in their shot) so you won't take full damage from them but you'll get hit somewhat.

Larvas... they're somewhat inaccurate. How imprecise they are? Dunno. Haven't tested. In runs they always die before they can show it. And in my test of their damage, once I knew it I didn't have any reason to keep testing.

Edit: Seemingly they're pretty consistent to dodge if you sprint towards them the moment they jump. But again, why dodge them? They kill themselves and don't surrender any money.

Edit 2: I did a test to see how many of each spawned in five minutes at stage 1 compared to Vulture with Kin+Dissonance, and looks like Blind pests cost around 15 credits and Larvas cost around 10 credits. Compared to the 28 credits of Vultures looks fine to me. Vultures are way tankier than pests, hit harder, and actually are definitely less noisy when they spawn or attack.
Last edited by Leviathan; Mar 29, 2022 @ 10:01pm
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Date Posted: Mar 29, 2022 @ 4:33pm
Posts: 5