Risk of Rain 2

Risk of Rain 2

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Darth Zed Mar 4, 2022 @ 2:14pm
So drones and all drone related items are garbage now?
Like...seriously?
Empathy Cores, The Backup, even the brand new Spare Drone Parts are literally going to kill you.
Heck for all I know it's ALL minions, Happiest Mask, maybe even Engineer Turrets.

Death Sentences, all of them.

All because of these big purple bubbles that have tiny, hard to see/hit mobs that instantly steal your minions, massively buff them, and make them attack you.
Two runs ago I died to my own gunner turret. Last run to my own empathy core drones.

Thanks...I honestly rarely used drones before due to the random spawning nature and money sink, but at least you made them all definitive never collect items.

But if you actually destroyed engineer completely that's a different story. One of my favorite characters. Guess I'll go run him and see if my borderline only damaging ability suddenly goes friendly fire mode.
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Showing 1-15 of 30 comments
cas Mar 4, 2022 @ 2:17pm 
based
Darth Zed Mar 4, 2022 @ 2:46pm 
Your. Own. Engineer. Turrets. WILL. Kill. You.

I don't even...HOW DOES THIS PASS PLAYTESTING!?

They added a mechanic that literally steals your primary weapon (Cause let's face it, engineer ain't getting his kills with his slow firing m1) and then kills you with it.

Sure, they do better at targeting the little bugs, and I intentionally dropped a turret on the edge of a void seed, but it one happens to get through under cover of a crowd in a real match?
Last edited by Darth Zed; Mar 4, 2022 @ 2:47pm
Yeah for now as Engi I just dump all my mines at the seed before I open it and just kinda pray they die.
Last edited by Extremely Rare Sigma Gurdy Champ; Mar 4, 2022 @ 2:53pm
tv Mar 4, 2022 @ 2:55pm 
tfw you see a Void Mite leap onto a Stage 1 Flying Gunner who then mows your whole team down in thirty seconds. I can't even imagine what a void Tc280 is like.
They have to put it on a timer at least, so you can stop it.
The Face Mar 4, 2022 @ 5:36pm 
Originally posted by Darth Zed:
I don't even...HOW DOES THIS PASS PLAYTESTING!?

Can't fail playtesting if you never play test :O
k.o kirbe Mar 4, 2022 @ 5:43pm 
Originally posted by The Face:
Originally posted by Darth Zed:
I don't even...HOW DOES THIS PASS PLAYTESTING!?

Can't fail playtesting if you never play test :O

they didn't even make patch notes because they don't keep a master patchlog
Darth Bokeh Mar 4, 2022 @ 5:44pm 
Originally posted by tv:
I can't even imagine what a void Tc280 is like.
LOL, I know what it's like first hand.

There's a mod called No_Void_Allies that prevents the void roaches from taking over your allied units. Try that until they patch it.
Cyber Kitten Mar 4, 2022 @ 5:55pm 
I never found it that bad. I'll admit, i've been killed by my own turrets because i forgot the little ticks spawn after opening a void container. But that was because i never paid attention.

After you are prepared for them to spawn, or you know there is one roaming around ready to take a turret or drone, you can find and kill them pretty reliably. Its really not as bad as people think it is. It just becomes another thing to be aware of when playing, and not much of a chore as it sounds like. The only times i had trouble with them was early game and having crap aim and missing my shots because i suck. But even then i didn't die. Just kill them from far away.

The real problem is Collapse. Collapse is the debuff that void enemies proc on you that detonate like a sticky bomb that deals omega damage. Now that needs to be nerfed A LOT. Even for the survivors. The Needletick is so op. So much better than Tri Tips.

Honestly, the controlled turrets may do a little too much damage, but i kind of like having to look around and always be on the lookout/being scared of them. It adds a little more to the experience instead of just being scarred of overloading brass contraptions. Or Elder Lemarians. Its something new. Idk. Maybe it gets boring after a long time.
Last edited by Cyber Kitten; Mar 4, 2022 @ 5:59pm
QRM Mar 4, 2022 @ 6:32pm 
on death AOE items eliminates the issue pretty handidly. But the bugs also pop out like you're shooting skeet. If you can't see them you have to play around it and take that fight closer. There are ways to manage it so you never have to see a bug move from one enemy to another, much less drones.

I think drones in general are a money sink though, they could be reworked in some way in general, but honestly after about 10 hours of playing new patch on monsoon the bugs haven't ever gotten onto a drone of mine
Krash Mar 4, 2022 @ 6:35pm 
new drone item is baller :D so good. i felt like i could afk with 10 medi drones and the new red item.
MhicTheMawile Mar 4, 2022 @ 7:19pm 
I seriously can't understand how this community thinks sometimes.. A new monster is added with a specific ability and instead of adapting to it people come here to complain, probably expecting it to be removed from the game or """fixed""".. Yes he makes your allies into enemies, that's the point! It's the thing that distinguish him from all the others "Imma walk towards you while shooting projectiles" common enemies.. I feel like it was created specifically because of how OP Engineer is.

Think back in RoR1 (if you ever played that), the Engineer's turret didn't inherit his items and only dished out a fixed amount of damage that only increased with level ups, the DPS came from the Engineer, the turrets were just an addition to that, so the Engineer had to constantly move around while using all of his skills in order to deal damage, just sitting in a corner with 2 turret set wouldn't work! In RoR2 the Engineer got a massive buff when the turrets were given the same items, he's a character that is far too strong while having the easiest learning curve, you can easily beat Monsoon by doing nothing other than just deploying turrets and the occasional shield, at least now you have something to worry about.

And these bugs aren't even that difficult to deal with anyway, there are multiple ways to easily dispose of them, the Engineer's mine can mostly one-shot them since they have very low HP, any item with AoE properties, specially the Will-o-Wisp, can kill them as soon as they pop-off and, on top of everything, they don't naturally spawn, the only 2 ways is by either using the Corrupted Altar (in which there's even a chance none will spawn at all) or loading into a map with a Void Seed (in which there's a limited amount of them).

So instead of complaining about it you should be trying to adapt to them, they are suppose to be obstacles you should overcome with your own skill like any other enemy in the game, the only problem I have with them is that the Huntress arrows and the Railgunner tracking shots can't hit it while it's walking around but it was already addressed and it will probably be fixed soon.
Last edited by MhicTheMawile; Mar 4, 2022 @ 7:22pm
Gold♥Shield Mar 4, 2022 @ 7:31pm 
I'm pretty convinced the vast vocal majority of this community is either 11 year old kids who can't comprehend what change looks like or just incredibly bored and troll this place non-stop. The new DLC comes out and it's outstanding, yet I've seen so many "the music is GARBAGE" or "the new character is GARBAGE" or "the new maps are GARBAGE" or "this DLC is a bug-filled GARBAGE pile" or some other form of whining.

I honestly didn't even know those little void mites could take over your turrets and I basically only play the Engineer. They've never lived long enough to take over my turrets or my other turrets obliterated the infected one instantly. The new characters are awesome, the new maps are really well designed, and the music is top notch. People need to spend less time whining on the discussions and more time just playing the game or if the game isn't to your liking, just piss off to the next game. There's a few bugs that the devs have already addressed and will be fixed as soon as they get the chance but for now, I've had no issue taking the two new characters all through the new Void areas on Monsoon as well as playing most other characters in the new area.
tv Mar 4, 2022 @ 7:34pm 
Some of them die in one hit, some others popping out of void interactives in later stages are durable as if they were elite. They do make engineer a huge liability to have in the party.
The Face Mar 4, 2022 @ 7:37pm 
Originally posted by MhicKy:
. I feel like it was created specifically because of how OP Engineer is.

HAHAHAHAHAHAHAHAHA.

Nothing you said after this is worth reading
FAMILY_MAN Mar 4, 2022 @ 7:39pm 
Originally posted by tv:
Some of them die in one hit, some others popping out of void interactives in later stages are durable as if they were elite. They do make engineer a huge liability to have in the party.
Ok I'm really glad I'm not the only one who noticed the bugs are way more durable for no reason sometimes.
It's super not OK, I thought I was crazy.
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Date Posted: Mar 4, 2022 @ 2:14pm
Posts: 30