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One I was considering was a full out missile build with the missile equipment and tons of ATGs
The strategy is to have your fuel cell and gesture count add up to 5, and then have 3 war horns too.
no Gesture
no fuel cell
30+ razorwire
ifrits distinction
14 tri-tip daggers
playing as acrid
right-click beneath me, burn myself, poison myself, bleed myself and fire off razor wire at everything that exists about 10 times per second...
the crash part happened because i had enough clovers and 1 AGT that id literally have a snake-like line of missles erupting from me while anything existed, spawn on a new map with maxed out enemy count and the game just goes from FPS to SPF then gives out, couldnt handle the sheer onslaught of my own razorwire and rocket spam.
10/10 would deal so much benign damage from merely existing that the game couldnt handle my existence anymore again.
I am a basic man, I see 1-shot opportunity and I take it
Disposible missile launcher/Royal capacitor/Glowing meteorite + proc chain items, as they have a proc coef of 1. Sawmerang/Backup is probably fun for 1 loop, but they cannot proc ukulele/ATG/Bands/Meat hook/Molten Perforator (proc chain).
Foreign fruit + N'kuhana's opinion. Add rejuvenation rack/Aegis for bonus. Note: should work well on engineer, as fungus also trigger N'kuhana on turrets. That said, N'kuhana only has a 0.2 proc coef.
Jade Elephant + cooldown reduction. +500 constant armor (87% damage reduction before reflective barriers, making them viable longer)
Helfire Tincture + Razorwire. Return damage with a 0.5 proc coef. The good thing here is razorwire's +10m/stack scaling so it can turn mapwide. It does not have innate damage scaling through, so scale with proc chain. Razorwire deals no damage if it is blocked by teddy, so avoid teddies. Maybe stack reflective to protect yourself from helfire tincture DOT.
Second favorite: 4 total Gesture/Fuel cell + 1 spinal tonic for 100% uptime. For what it gives, this is really easy to setup usually within 1 loop making it eclipse viable. The best thing about spinal is that it is multiplicative with your other stats (more multiplier). (Does scale acrids regenerative. Gorag is iirc not a more multiplier, which is why it is irrelevant. Engi turrets are not affected by spinal*sadface*).
Favorite (game crasher): Forgive me please. If I get a Soulbound Catalyst I ALWAYS look for a forgive me please, but it can be done with 8-11~ fuel cells/gesture. Look for will of the wisp, 1 berzerker's pauldron, ceremonial dagger, Ghor's tome, Topaz brooch, frost relic if melee.
A small amount of topaz brooch keeps you topped on barrier. Will and ceremonial dagger has 1.0 proc coef, and they both scale damage (which is good).
Anything above that gives infinite barrier should be considered with Transcendence, for more max barrier.
Anything that gives you tankiness but no damage, should be considered with Shaped Glass. But do note what in the game has one-shot mechanic, like void reaver.
If you want 2 of the setups above at once, then it can be done easily on double Rebar Puncher Mul-T.