Risk of Rain 2

Risk of Rain 2

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gunnah Sep 17, 2020 @ 12:41am
Can you play with others while using mods?
Im refering to the use of the mod ItemStats. Its a really good QoL change that i'd like to use but it prevents me from playing multiplayer, which is 90% of my playtime.
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ZexxCrine Sep 17, 2020 @ 1:33am 
Only if they also have the mods
Twitch Sep 17, 2020 @ 1:37am 
why is this painfully obvious question always asked, it's a pretty straight forward logical answer...
X person cannot play with Y person unless they are running the same Z copy of the game... :rfacepalm:

This apply's to VERSIONS of, and MODS APPLIED... AH duh!
Last edited by Twitch; Sep 17, 2020 @ 1:37am
Twitch Sep 17, 2020 @ 1:51am 
Originally posted by iloveallah05:
do you have the unmoddedversion mod installed? it lets you play with vanilla clients with some (not all) mods
well that seems like the most shady mod you can think off without outright cheating... why ♥♥♥♥ with people that choose to play vanilla like that? I mean the obvious answer is a four letter word starting with C... But it's still a question worth asking imo.
gunnah Sep 17, 2020 @ 2:43am 
Originally posted by iloveallah05:
do you have the unmoddedversion mod installed? it lets you play with vanilla clients with some (not all) mods
Do all dll files go into plugins or does it go somewhere else? doesnt say on modders page.
it also says deprecated, is it still funtional?
gunnah Sep 17, 2020 @ 2:45am 
Originally posted by TWITCH!:
why is this painfully obvious question always asked, it's a pretty straight forward logical answer...
X person cannot play with Y person unless they are running the same Z copy of the game... :rfacepalm:

This apply's to VERSIONS of, and MODS APPLIED... AH duh!
Seems like you'd like to be elsewhere, why even bother commenting
Twitch Sep 17, 2020 @ 3:13am 
Originally posted by gunnah:
Originally posted by TWITCH!:
why is this painfully obvious question always asked, it's a pretty straight forward logical answer...
X person cannot play with Y person unless they are running the same Z copy of the game... :rfacepalm:

This apply's to VERSIONS of, and MODS APPLIED... AH duh!
Seems like you'd like to be elsewhere, why even bother commenting
You know what they say about assumptions, or do you require the explanation?

The same comment applies, even if you're the host running that mod, why would you choose to mess with someone elses vanilla run of the game unless that four C word applied to you?\

Seems redundant to ask if i'm where i'd like to be or why bother commenting, cause the same answer applies apparently.
Last edited by Twitch; Sep 17, 2020 @ 3:16am
Excaliber47 Jul 5, 2023 @ 2:01pm 
Originally posted by TWITCH! Normal/Human:
why is this painfully obvious question always asked, it's a pretty straight forward logical answer...
X person cannot play with Y person unless they are running the same Z copy of the game... :rfacepalm:

This apply's to VERSIONS of, and MODS APPLIED... AH duh!
It's asked because there are games that can be run with people using gameplay changing mods and the host running vanilla. Payday 2 is a prime example of that.
handsoap Jul 5, 2023 @ 6:29pm 
Originally posted by Excaliber47:
Originally posted by TWITCH! Normal/Human:
why is this painfully obvious question always asked, it's a pretty straight forward logical answer...
X person cannot play with Y person unless they are running the same Z copy of the game... :rfacepalm:

This apply's to VERSIONS of, and MODS APPLIED... AH duh!
It's asked because there are games that can be run with people using gameplay changing mods and the host running vanilla. Payday 2 is a prime example of that.
I've joined a modded host game before with a 16 player limit while I was vanilla. There were unlimited use Shrines of the Mountain EVERYWHERE and all sorts of odd text blazing through the logs. This to say that this is also one of those games where not everyone needs matching mods to play together.
nul Jul 5, 2023 @ 7:58pm 
It depends on the mod.
Mods that add content (i.e. characters, stages, enemies, items, etc) require the host/server and all clients to have the mods.
Mods that change simple gameplay mechanics (i.e. late join, item share, whatever handsoap posted, etc) only require the host/server to have the mod.
Mods that do not affect gameplay, nor introduce any new content whatsoever (i.e. betterui, ost swaps, etc) only require the client to have the mod.
Steve Jul 22, 2023 @ 10:04am 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Sep 17, 2020 @ 12:41am
Posts: 10