Risk of Rain 2

Risk of Rain 2

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topeg Oct 10, 2019 @ 7:33pm
Is There ANY Combination of Items That Makes Corpsebloom Good??????
Ive been trying to theory craft a scenario where the bloom actually has a usecase and doesnt totally cripple youre whole run. My only scenario i can come up with is to maybe combine Trancedensce, Bloom, and Aegis so that the health you regen is doubled without the 10%/per second being applied due to you only having one hp and the rest as sheild. That being said I have no ♥♥♥♥♥♥♥ idea if that would even work correctly.

If you can find any use case for this dumb ass flower reguardless of how practical it is then PLEASE let me know.

excuse the spelling mistakes I stopped caring about them halfway through writing this
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Showing 1-9 of 9 comments
gachi is manly Oct 10, 2019 @ 7:41pm 
It could have some niche uses if the healing per second wasn't capped so low.

10% of your hp per second in a game that you usually die to bursts of damage that deal 50% or more of your health in a second just make it pretty worthless.

I guess if you're looking for a really impractical example of when it would be useful, I suppose if you had enough Infusions and healing items that your 10% max hp per second heal was healing you for like, 500 hp per second you'd be good using it. Then again, that would mean you'd be a 5000 health tanky mofo that probably would be unkillable without it too.

Last edited by gachi is manly; Oct 10, 2019 @ 7:51pm
Xilo The Odd Oct 10, 2019 @ 7:55pm 
pairs well with having a aegis. keeps your shield stable.
Darc Vader Oct 11, 2019 @ 12:29am 
Corpsebloom feels like an item designed for shorter runs to the Celestial Portal. It usually takes a while to reach the point where you’re healing more than 10% of your health a second anyway, especially with health scaling as you go and healing items largely not (Fungus is the only percent based healing item to my knowledge).
Dakota Oct 11, 2019 @ 1:08am 
I tend to like using it on Rex, though just don't stack it past 1. With Rex you generally aren't healing up super fast anyway so this just effectively doubles the healing done by your M1 to make it somewhat respectable and it makes the R a huge health boost that continues to heal you into its cooldown sometimes so you can keep up consistent healing.

It's pretty great as an item on the shorter runs where you're desperate for healing but it's a bad long term item. If you're planning to have a run over an hour then just don't pick them up. If you're just trying to make it to obliteration then go ahead if you aren't expecting to just be lucky enough to run across 10 crit glasses and a harvester's scythe before an hour's past.
Liro Raériyo Oct 11, 2019 @ 2:08am 
honestly its a garbage lunar all in all, its short term gains absolutely cripple long term runs, its also the only lunar item where its negative effect actively counters the positive effect if you stack it, meaning you reduce the effectiveness by having more then one, which is stupid.
Gyan Rosling Oct 11, 2019 @ 7:54am 
It would have more use if it was possible to increase health permanently with another item. Also I'm pretty sure healing rate increase doesn't do anything for shields. Shields always regenerate at the same rate.

If I would change the item I would make it 75% (+75% per stack) healing rate but limits to 10% maximum health per second at once (10% less per stack). It would be worse at first but it would be actually stackable without totally ♥♥♥♥♥♥♥ you over. 50% reduction per stack is just way too much.
Ittrix Oct 11, 2019 @ 8:11am 
Originally posted by Sacci~:
Ive been trying to theory craft a scenario where the bloom actually has a usecase and doesnt totally cripple youre whole run.
Corpsebloom is extremely powerful early on, when your healing is limited. I made really avid use of it for 1 loop monsoon runs on each character.
Of course, later in the game it sucks when you've got all kinds of healing. It's kind of in the same boat as transcendence.

https://steamcommunity.com/app/632360/discussions/0/1626286205703561247/
Last edited by Ittrix; Oct 11, 2019 @ 8:11am
Liro Raériyo Oct 11, 2019 @ 8:41am 
No, not really, transcendence increases your maximum life bar essentially, which also affects how much barrier you can have, if you have stupidly high recovery capabilities and aegis, it could actually be argued that stacking transcendence to also increase your maximum barrier is worth it, of course percent base effects would have such minimal effect now, but all other healing items remain unfazed, that said, how much to stack is entirely tied to how much barrier you can generate, as barrier fades at what seems to be 5% per second, so having a maximum barrier of 10K doesnt help much when you can only generate 400 barrier a second, yet lose it at a rate of 500 a second.

but if you DO have that kind of health recovery, stacking aegis and transcendence essentially permanently multiplies the effects of healing items past 2 aegis, as you only have 1 health point to work with leading to all health recovery generating massive amounts of barrier.

so even transcendence has some use case as fringe as it is that leads into a potentially durable late game character that actually can face tank some serious damage.

but yet... corpsebloom essentially dooms any run in the long term, and essentially forces a player to obliterate as soon as possible to salvge what they can from the run... the only thing i can think of that a person would actually use it for is to gain fodder for a shrine of order for other lunar items like shaped glass, but by having corpsebloom you risk converting all lunar items to corpsebloom in that one specific scenario...
Krull Oct 11, 2019 @ 9:15am 
Originally posted by Ittrix:
Originally posted by Sacci~:
Ive been trying to theory craft a scenario where the bloom actually has a usecase and doesnt totally cripple youre whole run.
Corpsebloom is extremely powerful early on, when your healing is limited. I made really avid use of it for 1 loop monsoon runs on each character.
Of course, later in the game it sucks when you've got all kinds of healing. It's kind of in the same boat as transcendence.

https://steamcommunity.com/app/632360/discussions/0/1626286205703561247/
I have to agree. Corpsebloom carried me hard while I was unlocking the skins for all the characters.
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Date Posted: Oct 10, 2019 @ 7:33pm
Posts: 9