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Barriers didn't used to but now that they're taken into account for OSP they might? Dunno.
Damn, alright. Thanks.
Just a guess though. If they don't count still great.
The challenge is simply to stay above 100% health. If you never take any health damage, you will have completed the challenge.
100% health and 50% barrier still means you can take that 50% barrier damage and be at 100% health. That hasn't changed.
I believe before the update, you couldn't receive more than 90% of your max health in damage, as long as you were above 90% health. This is still true, but only up until 100% health. Any values higher than 100% total / true health, hp + barrier, means you, instead, cannot be put lower than 10% of your max health. Barrier is still very strong, since it allows you to heal 2 different health bars at once and increase the speed at which you regain OSP.
Just something I figured I should note just incase, so people would know where to look *if* the challenge wasn't completing on their end for some reason.
I was not saying in any way shape or form that barriers counting towards OSP would make them pointless to pick up.
Aegis's barrier is considered above 100% HP. I took a hit while I was sitting at around 50% of my bar having barrier. Only had about 5% of the barrier left after I was hit, but it still proc'd the achievement after the Teleporter.
Seems like that either it's 100% HP until you lose the barrier, or the barrier is factored in showing above 100% HP. Regardless of how it works under the hood, barrier being active and tanking hit(s) for you without it starting to effect your shields and/or health is still considered having 100% HP.
It counts as long as you use the teleporter without getting hit
sooo if you find a place to hide and avoid being hit until they clear it, you get the completion