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I don't see anything wrong with it if it applies to stuff like syringes where your character's just gonna bust, but sticky bombs and lenses could double proc or crit.
But as it is, some items clearly have gone down the drain. For proc characters it seems it's better to have one of each rather than stacking. Especially due to their damage not being increased by more items.
I just think there should be no worthless items, which tri-tip daggers or sunglasses become, fast in a god run.
I'd be fine with reaching a cap... but not a permanent cap. Much Sunglasses, once 100% crit is maxed out, you start recieving a chance to crit for 3x the damage? I don't know. I think receiving any item should be good in some way- and not good for printing.