Risk of Rain 2
Get rid of the requirements to unlock skills
I like challanges and stuff but half of these are just unfun or just stupid I've been trying to do rex's for the past hour I just want to use the skills not stupid ♥♥♥♥ like this.
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Автор сообщения: noncom
Автор сообщения: KnightOfOrder
Where can i see the challenges required to unlock skills in-game?

In the "Challenges" menu option?

To further clarify, the "Challenge" section of the Logbook menu.
I feel like a lot of the complaints in this thread come from people who didn't play the first one. I did, I was pretty bad at it...and I didn't unlock most things. There were a lot of difficult, niche unlocks for RoR1 as well. The skill unlocks feel about on par to some of the item unlocks in RoR1, honestly. Right up to not taking damage for an absurd amount of time being an unlock of something in RoR1.

I'm not saying it's a perfect system, but I certainly don't get why people are acting like this was unexpected...we've got the precedence in the original RoR game.
Автор сообщения: Lord Regal
I'm not saying it's a perfect system, but I certainly don't get why people are acting like this was unexpected...we've got the precedence in the original RoR game.

Yeah, and usually things like that tend to improve from precedent to precedent... oh well... whatever, I guess this is just such a hardcore kind of game, like a bullet hell game, for example. Then I wonder into what niche is it going to fall in the end.
(This is a mostly dedicated to Mercenary's Ethereal Challenge)

Waiting for content for a game, yes it gets me hyped and I can't wait for these updates, however as a person who first off, doesn't have the time to actually spend hours playing this game to get good, and on a pc that doesn't like to run this game on smooth 60, and a mercenary main, its kinda disappointing.

Now challenge is fine, it doesn't hurt to give a reward to someone who has put the time and skill, but it isn't fun when you give a challenge that gets repetitive and boring so quickly. I felt sad and bored to see myself play the same trial over and over and learning how that specific trial works to get one ability for a character, just one, and i still haven't got it. The others are and seem quite easy, but some just seem plain odd and really mind straining pain for a player who doesn't dedicate themselves to this game. NO DMG as huntress, or the 1-second one shot time frame kill, or even Preon Accumulator death shot on the Imp-Overlord, these are not only RNG but requires a grind I've never wanted to experience.

This is one of my favourite games, but please tone down some challenges, consider the casuals who play this game for its monthly content and not lock it behind "expert" player challenges.

Also sorry for anyone who didn't like this comment, just wanted to say what I felt.
Отредактировано YourFrostyFriend; 17 сен. 2019 г. в 15:55
In concept it's not a bad idea, but a lot of them are quite obnoxious.

And as others have said, obnoxious requirements for cosmetics would be fine as that's just bragging rights. But these are actual content pieces, and some of them are significantly more difficult than whole character unlocks.

I honestly think they should have flipped the current unlocks around, obliterate on monsoon to unlock that characters alternate skill loadout, with obscene challenges for new skins.
Автор сообщения: GodOfExp (PPAN)
just geT GooD OR Cheat thEM IN

Yeah, cheat them in and do the challenges on your own terms.
how to cheat
Автор сообщения: Azcarim
I honestly think they should have flipped the current unlocks around, obliterate on monsoon to unlock that characters alternate skill loadout, with obscene challenges for new skins.
Honestly that'd gate more people than the way it is now. At least with the current system all but one of the loadout challenges can be done on Drizzle for easier access, which opens it up for more players. Especially with the health regen bug fix I don't think obliterating on Monsoon is going to be attainable for a lot of players. I'm not saying I agree with the difficulty of all the challenges, but I do believe it's the better of the two options.
Автор сообщения: Apterous
Автор сообщения: GodOfExp (PPAN)
just geT GooD OR Cheat thEM IN

Yeah, cheat them in and do the challenges on your own terms.
how to cheat

https://steamcommunity.com/sharedfiles/filedetails/?id=1704500228&searchtext=%5Bcheat%5D
Автор сообщения: NeloDante
Автор сообщения: Apterous
how to cheat

https://steamcommunity.com/sharedfiles/filedetails/?id=1704500228&searchtext=%5Bcheat%5D
thats old and doesnt have anything from new update
The only challenge I have a problem with is Merc's. It's a bit silly to have to beat a prismatic trial without falling below 100% hp for one of his abilities. This would be completely fine to unlock a skin... not something that changes gameplay.
Автор сообщения: Apterous
thats old and doesnt have anything from new update

Read the comments.
I think it would have made way more sense if you had to use a specific ability for the challenge (to unlock the new variant).

For example, get a triple kill with a single mine to unlock the new one. If that seems too easy, just make the player do it 10 times.
It really wouldn't bother me if it wasn't locking the skills, not even the item unlocks are as tough compared to these challenges.
Автор сообщения: Echo
Oh no! Something you have to work for. The horror!
Given the random nature of this game, a lot of these challenges are absolutely insane.
My unlocks are bugged and I cannot unlock the skins or abilities... so I really wish they were not behind challenges right now.
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Дата создания: 17 сен. 2019 г. в 12:57
Сообщений: 188