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Link: https://www.youtube.com/watch?v=8o5VIX9YNIQ
This is what im talkin about.
It seems that from an article from Kotaku, once interviewed, one of the original ideas of Hopoo was for it to be another 2D game, but did not want to make the game again, and to picture the items more clearly, they originally made them 3D, then tried showing them as 2D, but that was wasteful, and so after some thoughts, they decided to make a 3D game.
Source: Kotaku - Risk of Rain 2, Why developers shift to 3D
I'm out here! Uh oh..... Richard!