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- you reach obliteration opportunity and you see that you are not up to speed so you either take a risk and continue hoping to gain power or finish the run
- you hit that power spike that allows you to loop as many times as you want as long as you keep gaining power at normal pace
For me personally the first struggle part is the fun and once you melt everything by looking at it - I stop. I agree with philosophy of each loop getting progressively harder, some games like Synthetik did it well and it breaks you sooner or later.
In my opinion, It's closer to your option 2.
Currently, I think loop 2 and 3 are the highest difficulty in the game, but after that, everything becomes very easy and there are just two things that can really kill you, malachites and scavengers. Point is, those two enemies only appear after the first loop (if you take an average amount of time to complete the first loop), but you won't be overpowered by that point.
I think we have to wait for the final level and boss to know if it's more option 1 or option 2: in the first game, I think the last level and boss where most difficult after only one loop, so ROR1 was more like option 2.
I personally don't think that will be the case for ROR2, because the 3d environment makes the first loop easier than 2D.