Risk of Rain 2

Risk of Rain 2

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new huntress primary is lame
why not give us a shot that dosnt home but does more dmg or even same damage but pierces something cool, not this oh now you just shoot 3 and has the same mechanics as the original attack
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Showing 1-15 of 17 comments
Neire Apr 7, 2020 @ 1:06pm 
Tbh this should be her base attack. I was also hoping for an aimed autoattack, but hey, at least she got her much needed buff.
TrueEvil Apr 7, 2020 @ 1:07pm 
I don't think the attack is completely garbage, but I would have much preferred a non-targetting shot with higher damage and velocity. Oh well.
JHarlequin Apr 7, 2020 @ 1:37pm 
When you play enough games where dps isn't just a matter of holding the button but a matter of how strong your attacks are, or how often you hit, then you understand the difference between huntresses primaries.

The first attack is stronger so it will more likely do more when enemies have high armor.

The second attack is more hits so critical and procs work more.

It is simply a matter of what you expect to deal with more. Do you want to do more damage to armored enemies or do you want more critical and special effect procs. (Hint, stun grenade, sticky grenade, leeching seed, harvester's scythe. Figure out if you like those and then consider the huntresses primary choices again.)
Last edited by JHarlequin; Apr 7, 2020 @ 1:39pm
phenir Apr 7, 2020 @ 2:24pm 
Originally posted by JHarlequin:
When you play enough games where dps isn't just a matter of holding the button but a matter of how strong your attacks are, or how often you hit, then you understand the difference between huntresses primaries.

The first attack is stronger so it will more likely do more when enemies have high armor.

The second attack is more hits so critical and procs work more.

It is simply a matter of what you expect to deal with more. Do you want to do more damage to armored enemies or do you want more critical and special effect procs. (Hint, stun grenade, sticky grenade, leeching seed, harvester's scythe. Figure out if you like those and then consider the huntresses primary choices again.)
Armor is a % reduction in damage taken. It will affect both attacks the same. I'm also pretty sure armor is only found on bosses and even then it only goes up to around 15% damage reduction outside of certain skills like clay dunestrider suck attack or scavengers when they sit down.
squat_instructor Apr 7, 2020 @ 2:27pm 
you also didn't take proc coefficient into consideration which is obviously lower on the multi hit one
FlameHaze Apr 7, 2020 @ 5:16pm 
well 1x150% dmg with 1.0 proc or 3x100% dmg with 0,7 proc ( 6 shots with crit) i prefer the new one
Germz Apr 7, 2020 @ 6:04pm 
Here's the stats on the Huntress' primary:

Strafe deals 150% damage every 0.5 seconds. 300% dps.
Flurry does 3x100% damage every 1.3 seconds. Around 230% dps.

Strafe has a proc coefficient of 1. Meaning it procs at a normal rate, twice per second.
Flurry has a proc coefficient of 3x0.7. This ends up with approximately the same difference in proc frequency as the difference in damage above.

Where it gets interesting is that Flurry fires twice the projectiles on a crit, meaning it gains far more efficiency compared to other attacks depending on your crit chance.

Ignoring the base crit chance of 1%, every Lens-Maker's Glasses you get increases crit chance by 10%, which essentially increases Flurry's efficiency by 10% of its base too. You only need three pairs of Glasses to approach Strafe's power, four pairs to beat it. At maximum crit chance, Flurry is around 50% more powerful than Strafe.

In my opinion: I like using Flurry because it's easier to use while sprinting compared to Strafe, as I can initiate an attack, turn away, and have about a second of running before having to launch another attack. It scales very well with critical strikes and becomes very powerful with the right items, more so than Strafe.

It's not a direct upgrade as it requires investment before it beats Strafe, but it has a far higher ceiling for potential damage.
Last edited by Germz; Apr 7, 2020 @ 6:12pm
Apoth Apr 7, 2020 @ 7:39pm 
Well how I see it Strafe is for your usual Glaive focused build, while Flurry shines with heavy crit and attack speed builds.
With enough AS the delay between each Flurry attack shortens notably and even with 3-5 Len's Maker Glasses you will crit most of the time, consider that getting a single crit with Strafe is 300% dmg while Flurry would be 6x200% (not only 6 arrows but each deal double dmg)
Wyvern Apr 7, 2020 @ 8:25pm 
People also seem to forget that you cant distribute flurries damage. You end up massively overkilling a lot of stuff and wasting more of your dps potentially. Might not matter so much later when you waste every enemy faster than they spawn, but is very annoying early on imo.
Wyrd Darcnyzz Apr 7, 2020 @ 10:16pm 
I do wish the extra projectiles would seek a new target if the initial target dies. They managed it with the Thermal Harpoons, so I wonder if there's a reason they didn't do it, or if they just didn't think of it. That said, crit and AS builds are hilarious with Flurry.
squat_instructor Apr 8, 2020 @ 1:10am 
Your default attack is a baseline and with recent buffs it is a solid primary attack while the secondary can be very good under certain circumstances (sometimes you just don't get crit at all + potential 5 shots of overkill). It this game situational abilities are worse than just overall solid ones, at least when you play normally with no artifacts.
Last edited by squat_instructor; Apr 8, 2020 @ 1:10am
ThisWasSparta Apr 8, 2020 @ 1:25am 
I was kind of hoping for a primary that you aimed yourself instead of using the stupid autotargeting system. Instead you get the same thing but with even more wasted shots. Guess I just wasn't cut out for liking huntress.
Shinkyi Apr 8, 2020 @ 2:11am 
i rather use the new primary :)
It kicks ass when you hoard lenses. Actually melts everything pretty good
Apoth Apr 8, 2020 @ 12:23pm 
Originally posted by ThisWasSparta:
I was kind of hoping for a primary that you aimed yourself instead of using the stupid autotargeting system. Instead you get the same thing but with even more wasted shots. Guess I just wasn't cut out for liking huntress.
That is 100% fair, the autotargeting is the main focus of Huntress as a survivor (IMO what Huntress needs is omni sprint), so I doubt Hopoo will change that, but hey there are other survivor to accommodate your taste
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Date Posted: Apr 7, 2020 @ 1:04pm
Posts: 17