Risk of Rain 2

Risk of Rain 2

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Mul-T still OP after nerf
Anyone else agree? Just get a attack speed upgrade and the game is done. You're guaranteed a triple loop on HAHAHAHA difficulty
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Showing 1-14 of 14 comments
Kazaq Apr 3, 2019 @ 4:20pm 
Well.. not that Op. Stop playing on drizzle
13 Apr 3, 2019 @ 4:27pm 
What a very constructive, well thought out, and considerate comment to hand to the OP. :tm1_ancestor:
Agent ◌ Trap Apr 3, 2019 @ 4:28pm 
1. The nerf hasnt happened yet.
2. He really isnt OP. At best he has a slight advantage.
3. Another character has a 100% damage reduction on demand and a slightly fast gun upsets you.
D.e.v.i.OS Apr 3, 2019 @ 4:29pm 
• MUL-T
○ Reduce base movement speed from 9 to 7 to match all other Survivors
○ Reduce base damage from 12 to 11
○ Increase Transport Mode speed boost from 200% to 220% to compensate for his lost base movement speed.
○ We really really don't like to nerf characters in general - these are very light touches, and the movement speed being higher was an oversight. We also want to make sure that MUL-T's big success isn't coming from its ability to abuse Ocular HUD for infinite crits.
D.e.v.i.OS Apr 3, 2019 @ 4:30pm 
Originally posted by Agent ◌ Trap:
1. The nerf hasnt happened yet.
they did
about an hour ago.
Last edited by D.e.v.i.OS; Apr 3, 2019 @ 4:30pm
Parus Apr 3, 2019 @ 4:34pm 
The nerf seems pretty appropriate, MUL-T didn't seem especially better than other characters after a good number of stages, but he was really great early on.
Iron Breaker Apr 3, 2019 @ 4:39pm 
Originally posted by Parus:
The nerf seems pretty appropriate, MUL-T didn't seem especially better than other characters after a good number of stages, but he was really great early on.
hes the best dammage dealer due to his minigun +chance on hit items
13 Apr 3, 2019 @ 4:40pm 
He doesn't have a positive modifier to his proc chance. In fact, that's contrary to the truth: It's a 0.4 coefficient.
Codesterz Apr 3, 2019 @ 4:41pm 
Wow the devs sound like a bunch of elitist pricks no offense. Game won't last long without nerfs and buffs.
13 Apr 3, 2019 @ 4:42pm 
Even though they just released a bugfix / nerf patch...

:cccolddeity:
Prince Slug Apr 3, 2019 @ 4:43pm 
Originally posted by 13:
What a very constructive, well thought out, and considerate comment to hand to the OP. :tm1_ancestor:
Just bringing up something I noticed. Mul-T makes things too easy. He's going to ruin the leader boards if he's left as is. I don't even have to try that hard because on the big bosses, I can mow them down from really far distances with the mini gun. Increase attack speed = increase crits. Then I can use the rail gun to shoot tiny dudes from all the way across the map including bosses. Mul-T needs to be nerfed harder. Probably a whole new gun play for the dude. Plus, his grenade destroys and stuns all the small troops running after you, so he's too good for any situation on the field. Nothing gets past this guy.
Last edited by Prince Slug; Apr 3, 2019 @ 4:45pm
13 Apr 3, 2019 @ 4:45pm 
No, I'm referring to the fact the other guy was assuming you, the OP, is playing on Drizzle and lambasting you for his assumed barb. And by that token, you should be focusing on the Engineer. He scales much harder with items than MUL-T ever can due to the fact you're essentially fielding 3 items for the price of one with each pickup.
Last edited by 13; Apr 3, 2019 @ 4:46pm
Dsyphus Apr 3, 2019 @ 4:47pm 
Originally posted by Codesterz:
Wow the devs sound like a bunch of elitist pricks no offense. Game won't last long without nerfs and buffs.
they didnt say anything about buff, they said they dont want to nerf characters. meaning they dont want to make good characters bad, and instead would make other characters good, or items better got other characters.
Underscorecow Apr 3, 2019 @ 4:48pm 
Multi has a low item proc rate on his nail gun, meaning its mostly a dps machine....and dps on nailgun just got nerfed with the ocular hud bug no longer working with it....

also take note that all movement speed items in this game are % based, meaning that multi had a huge advantage taken away with that extra base movement speed shaved off....

Just give it some time, literally every character except maybe merc (cause you cant get close to blazing bosses without dieing) can be op when they get the items they need (even artificer). And even in merc`s case you could just get lucky and get a bunch of on-kill items and end up dealing with the blazing boss by killing everything else.
Last edited by Underscorecow; Apr 3, 2019 @ 4:55pm
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Date Posted: Apr 3, 2019 @ 3:50pm
Posts: 14