Risk of Rain 2

Risk of Rain 2

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AriesAKA Apr 2, 2019 @ 7:44pm
Huntress Glaive Jump/Boost
So... I discovered something with Huntress just randomly, while fighting in the late game. I haven't seen anyone mention something like this so I figured I'd go ahead and put it here, just so everyone knows about it. A bit long, so if you don't want to read it the TLDR is there.

Sometimes, while I'm fighting in the late game as Huntress, I noticed that I get really high jumps seemingly at random, despite not using any mobility items at that moment. And it even happened when I had absolutely no vertical mobility items, like Hopoo Feather for instance. I delved a little deeper into it, and I noticed it happened about every time I was throwing the glaive. Needless to say I was interested, and after running a few tests in the middle of runs I figured this out:

If you start to throw a glaive, and then immediately jump off the ground, you get a boost to your jump, I think equivalent to the height you get from a Hopoo Feather. Note that you must be ON THE GROUND. If you are in the air in any shape or form, you'll just get the standard glaive hover, even if you input glaive right after jumping. It MUST be glaive followed by jump.

Now I'm not a coder/programmer or whatever, but I think what's happening is that as you jump, the hover you get from throwing the glaive in the air is added to the jump. Because I think how the glaive hover works is that a vertical velocity is added to make it so you bounce up a little and stop your descent. And obviously, that only works in the air. Jumping, also obviously, adds vertical velocity as well. So when you jump, you go into the air, and while you are throwing the glaive, the glaive hover velocity gets added as soon as you leave the ground. That means both of them get applied at the same time, and due to physics, the velocity is combined into a higher jump. Like I said I'm not a programmer and I could totally be wrong, but I'm just speculating about how it happens. But it very undoubtedly happens.

In a sense, I feel like this acts as a third dodge for Huntress. Sure it isn't Rain of Arrows, but it does bring you up in the air more than a standard jump, which obviously means more mobility for map traversal (assuming there's an enemy, which there most likely is), as well as a potential dodge - heck, I've been using it to dodge Golem eye lasers since I figured it out. And its pretty fun to do, once you figured it out and start doing it on demand. It doesn't feel broken, and I'd say it compliments Huntress's "dodge everything" playstyle pretty well. So I'm not bringing it up to say it should be fixed, because that'd be lame. I'm bringing it up so that way people know about it and can start using it.

TLDR: Jumping after using Glaive on the ground gives you a higher jump, even without any items. I think it could be a nice feature to keep, regardless if it was intentional or not. But more people should definitely know about it.
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Skiphawk Apr 2, 2019 @ 9:15pm 
Ah, so that's how I was launching myself into the stratosphere with the Huntress last run. I had headstompers, a couple wax quail, and some goat legs and such. It was pretty funny, though annoying when it launched me out of the teleporter range...
AriesAKA Apr 2, 2019 @ 9:33pm 
Originally posted by Skiphawk:
Ah, so that's how I was launching myself into the stratosphere with the Huntress last run. I had headstompers, a couple wax quail, and some goat legs and such. It was pretty funny, though annoying when it launched me out of the teleporter range...

Yeah, I haven't tried it with H3AD-5T just yet (Never seem to get it) but I can definitely imagine the height you get. A little TOO potent of a dodge.
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Date Posted: Apr 2, 2019 @ 7:44pm
Posts: 2