Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That's not pedantic, she can't aim when sprinting or it stops her sprint, she can only shoot head-on toward enemies she's sprinting at.
No it makes her terrible and removes her skill cieling below her skill floor.
Objectively incorrect.
First off you're wrong, there's leaderboards. Second, a game doesn't need to be competitive to require skill, in fact if a game doesn't require skill there's no reason to play it. Struggle is so inherently required in play that without it you just have a boring slog where you hold mouse 1.
The ♥♥♥♥ is hanzo?
No it's objectively correct, you called it pedantic because you still don't understand the difference between aiming and shooting and that's not much of a surprise if you want a game to play itself for you.
It is objectively incorrect. If you can sprint while holding forward+left or forward+right, you can sprint around enemies while you shoot that them. You aren't required to be running straight towards an enemy to deal damage. I refuse to believe you've actually played the character more than long enough to be angry at her design at this point.
I like how I already said that and you called it wrong and then corrected me with the same information. Learn to read.
If you're looking for a skill-based class that rewards your *own* aim, hopoo will probably be adding Sniper from RoR1 in a future update. In the meantime, maybe you should try enjoying this class for what it is? Her synergies are great with items like the Buckler, which decreases damage while sprinting, and the Energy Drink, which increases sprinting speed.
But... you just said that you had to run straight towards and enemy.
Poe's law. Get outta here with your fake anger :v
That was a reply to this, not you:
Anyway...
She does an amount of damage above zero, meaning she's doing more damage. No other class can sprint and fire, so the fact that she can automatically makes her a more mobile dps than anyone else.
Even if you consider the mechanic a direct nerf, the damage on her other skills does make up for it. Her 4th is very good, and her boomerang is very reliable. Speed buffs also work better for her than for anyone else.
Edit: Wrong quote fix'd.
Not sure that would work. Her short range would feel weird with the option off. If turning off autoaim extended her range, then who would ever use the auto? It might be better to turn it into a skill-toggle, like Mul-T has.
Personally, I'd rather the mechanic just be buffed, not removed.