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And yeah, it's annoying when boss loot falls out of reach, but that also happens on other maps.
The map isn't the largest in the game, but it takes the longest to traverse unless you've got good mobility. Start on the bottom of one ring run around it to get to the top go to the bottom of the next ring run around it to get to the top... Though if you have an upwards mobility skill it's less of a problem.
It also by far has the largest nooks and crannies, so chest hunting is a lot more difficult. One glance around on titanic plains and I can see most of spots chests can spawn.
Scorched acres is closer to about half the map from a good spot. You have to run around all the lower loops if you actually want to find all the things (which you don't, but I mean... still.)
always spawns the opposite of were you spawn and the map is quite linear, so I just run to the teleporter and pick up loot on my way there. But then again what do I know.
Scorched Acres has nothing and feels undesirable to walk through.
Every map can spawn a shrine of order, idk why you'd use it though. The only thing Rallypoint Delta can spawn that Scorched Acres can't is the free Preon Accumulator. Also, the big drone is useless and usually dies seconds-minutes within paying for it. Why do you think nobody ever uses it? It's way too big and sucks up projectiles and aggro and ends up dying moments after you buy it.
*Pointless barricades that are just tall enough to not clear with a normal jump
*Half the map is dedicated to hallways stacked on top of each other with next to no cover or room to dodge at base mobility
*TP particles are hard to see on this map
*annoying boss pool
*has a 50/50 chance to appear instead of rallypoint, leaving you without a preon with no compensation
The abundance of pits are kind of the only thing it's got going for it, elites don't get the chance to be a threat on this map if you play REX
Scorched Acres really do need it!