Risk of Rain 2

Risk of Rain 2

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Xeanos Jan 25, 2020 @ 8:15pm
CorpseBloom
Not much to say. Its only bad and nothing else. its a item that only is bad for you to get no matter what situation. Maybe it should be reworked.
Last edited by Xeanos; Jan 25, 2020 @ 8:36pm
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Showing 16-30 of 39 comments
Jenkem Junkie Jan 26, 2020 @ 11:10pm 
Originally posted by It's Black Fox!:
If you go Transcendence, Corpsebloom becomes fodder for the Cleansing Pool.
If you go Transcendence, you get 100 shields and all your health replaced when you could've just went with a bunch of healing items + shaped glass for OSP. Works far better than having 100,000+ shields (which take 7 full seconds to *start* to regen regardless of items, and can't be brought back up with drones or healing items.) and no hp and dying in two shots in the later stages. This is the general cycle of people using Transcendence - get hit once > 1 hp and no medkits or slugs to remedy the situation > get hit again > dead. One of my least favorite lunar items, no idea why everybody praises it when it's basically a worse Infusion. And yes, I am aware that they work together.

Best item for cleansing pool fodder are the beads because they don't affect your stats in any way.

Originally posted by Tuskai:
Corspebloom + The overheal = Barrier legendary is actually pretty busted, since it effectively doubles your Max HP AND gives you constant regen, so dying to burst damage becomes non-existent.
OSP was removed from barriers, so it actually is possible to die to burst damage with full barrier now. Besides, Lesser Wisps fire three shots so even when barrier did offer OSP it was still possible to get oneshot by them.
Ittrix Jan 26, 2020 @ 11:18pm 
Originally posted by Jеnkеm Junkiе:
Originally posted by It's Black Fox!:
If you go Transcendence, Corpsebloom becomes fodder for the Cleansing Pool.
If you go Transcendence, you get 100 shields and all your health replaced when you could've just went with a bunch of healing items + shaped glass for OSP. Works far better than having 100,000+ shields (which take 7 full seconds to *start* to regen regardless of items, and can't be brought back up with drones or healing items.) and no hp and dying in two shots in the later stages. This is the general cycle of people using Transcendence - get hit once > 1 hp and no medkits or slugs to remedy the situation > get hit again > dead. One of my least favorite lunar items, no idea why everybody praises it when it's basically a worse Infusion. And yes, I am aware that they work together.
Well, transcendence doesn't scale with healing items.
Conversely, transcendence doesn't *need* healing items to work. Don't have any healing items? Use transcendence.
I don't like it personally, but it definitely has it's uses. Kinda in the same way as corpsebloom.
I'd use it if I had no healing and was hungering for corpsebloomey effects.

Neither items are great 3 hours in when you're drowning in items. They're better to cover a lacking of certain items, then should be shed off.
Last edited by Ittrix; Jan 26, 2020 @ 11:20pm
Jenkem Junkie Jan 26, 2020 @ 11:19pm 
Originally posted by Ittrix:
Originally posted by Jеnkеm Junkiе:
If you go Transcendence, you get 100 shields and all your health replaced when you could've just went with a bunch of healing items + shaped glass for OSP. Works far better than having 100,000+ shields (which take 7 full seconds to *start* to regen regardless of items, and can't be brought back up with drones or healing items.) and no hp and dying in two shots in the later stages. This is the general cycle of people using Transcendence - get hit once > 1 hp and no medkits or slugs to remedy the situation > get hit again > dead. One of my least favorite lunar items, no idea why everybody praises it when it's basically a worse Infusion. And yes, I am aware that they work together.
Well, transcendence doesn't scale with healing items.
Conversely, transcendence doesn't *need* healing items to work. Don't have any healing items? Use transcendence.
I don't like it personally, but it definitely has it's uses. Kinda in the same way as corpsebloom.
I'd use it if I had no healing and was hungering for corpsebloomey effects.
Don't have any healing items? Use a 3d printer and get some. That way you don't have to waste Lunar Coins.
Ittrix Jan 26, 2020 @ 11:22pm 
Originally posted by Jеnkеm Junkiе:
Don't have any healing items? Use a 3d printer and get some. That way you don't have to waste Lunar Coins.
If there was a 3d printer I'd have used it.
Your average monsooner picks up like 3-5 items a stage early on, so it's not exactly uncommon that they'd want any or more healing. Corpsebloom and Transcendence cover those situations quite well. They don't all need to be broken and abuse OSP (which devs have said they don't like).
Last edited by Ittrix; Jan 26, 2020 @ 11:23pm
Jenkem Junkie Jan 26, 2020 @ 11:30pm 
Originally posted by Ittrix:
Originally posted by Jеnkеm Junkiе:
Don't have any healing items? Use a 3d printer and get some. That way you don't have to waste Lunar Coins.
If there was a 3d printer I'd have used it.
Your average monsooner picks up like 3-5 items a stage early on, so it's not exactly uncommon that they'd want any or more healing. Corpsebloom and Transcendence cover those situations quite well. They don't all need to be broken and abuse OSP (which devs have said they don't like).
I play Rainstorm/Monsoon and I usually just go immediately for the teleporter until I hit stage 4. Everything past that I play normally. Not to mention if you're someone who likes to loop like me then once you start getting into the later stages it really doesn't matter how much health you have because you're going to get hit back down to 1 with a single attack, even if you're on drizzle. Imo Transcendence simply isn't that great considering it A. costs a relatively rare form of currency and B. only offers 100 extra shields in return for it's downside and cost. I can't think of any situation where it hasn't gotten me outright killed.
Ittrix Jan 26, 2020 @ 11:33pm 
Originally posted by Jеnkеm Junkiе:
Originally posted by Ittrix:
If there was a 3d printer I'd have used it.
Your average monsooner picks up like 3-5 items a stage early on, so it's not exactly uncommon that they'd want any or more healing. Corpsebloom and Transcendence cover those situations quite well. They don't all need to be broken and abuse OSP (which devs have said they don't like).
I play Rainstorm/Monsoon and I usually just go immediately for the teleporter until I hit stage 4. Everything past that I play normally. Not to mention if you're someone who likes to loop like me then once you start getting into the later stages it really doesn't matter how much health you have because you're going to get hit back down to 1 with a single attack, even if you're on drizzle. Imo Transcendence simply isn't that great considering it A. costs a relatively rare form of currency and B. only offers 100 extra shields in return for it's downside and cost. I can't think of any situation where it hasn't gotten me outright killed.
If you can beat the first 3 stages with basically no items then ofc you don't care about lunar items that are exclusively beneficial within the first loop.
Others still do.
Later doesn't matter in the first loop.
I exclusively gain currency since I never spend more than 5 coins in a run, and I'm sure many others do too
100% shields when you have no healing items is wonderfully helpful. Again, later doesn't matter in the first loop.
Last edited by Ittrix; Jan 26, 2020 @ 11:35pm
Jenkem Junkie Jan 26, 2020 @ 11:37pm 
Originally posted by Ittrix:
Originally posted by Jеnkеm Junkiе:
I play Rainstorm/Monsoon and I usually just go immediately for the teleporter until I hit stage 4. Everything past that I play normally. Not to mention if you're someone who likes to loop like me then once you start getting into the later stages it really doesn't matter how much health you have because you're going to get hit back down to 1 with a single attack, even if you're on drizzle. Imo Transcendence simply isn't that great considering it A. costs a relatively rare form of currency and B. only offers 100 extra shields in return for it's downside and cost. I can't think of any situation where it hasn't gotten me outright killed.
If you can beat the first 3 stages with basically no items then ofc you don't care about lunar items that are exclusively beneficial within the first loop.
Others still do.
I care about Shaped Glass. It's far too good at any point in the run, even post nerfs. It let's you cheese OSP and let's you deal more damage. Not only that but it stacks. Frankly, I think OSP should just be removed from the game entirely, or at least reworked, considering half the enemies (including the most common one of all) do burst damage and will kill you in seemingly one shot at 90%-full health.
Ittrix Jan 26, 2020 @ 11:42pm 
Shaped glass isn't an item that's only good in the first loop.
I was referring transcendence and corpsebloom.
Jenkem Junkie Jan 26, 2020 @ 11:48pm 
Originally posted by Ittrix:
Shaped glass isn't an item that's only good in the first loop.
I was referring transcendence and corpsebloom.
Yeah but this gets me to a broader subject. OSP in general is broken and can be used to cheese the game in an unintended way. Plus when half the monsters (including lesser wisps which afaik have the lowest cost to spawn for the director) are capable of bypassing it, it seems kinda pointless in having.

Also, Transcendence isn't good in the first loop either because it invalidates all your healing. If you're playing on Monsoon chances are you're going to get shot by a wisp or golem while running for cover during the 7 second recharge.
Ittrix Jan 26, 2020 @ 11:50pm 
Originally posted by Jеnkеm Junkiе:
Also, Transcendence isn't good in the first loop either because it invalidates all your healing. If you're playing on Monsoon chances are you're going to get shot by a wisp or golem while running for cover during the 7 second recharge.
It's good for the same reason as cautious slug, though. And for the same reason you can get through so many stages with so few items.
A good player doesn't get hit that often.
squat_instructor Jan 26, 2020 @ 11:56pm 
Certain combos can still cheese the game just the same as glass or other lunars (GOTD, Tincture). They aren't as easy to obtain, sure, but can be just as powerful if not better. Same for characters, some of them are just straight-up ♥♥♥♥♥♥♥ and I don't even have to specify which one I'm talking about - it is well known. If the game has any tools for you to choose from some will stand out and some will be in the trashcan and a lot fo the time it's not because they're bad but simply because some other thing is just straight up better (this can clearly be seen with some skill choices).

They will fix/rework Corpsebloom and something else will fall behind, which will spawn threads like this and so on.
Jenkem Junkie Jan 26, 2020 @ 11:58pm 
Originally posted by Ittrix:
Originally posted by Jеnkеm Junkiе:
Also, Transcendence isn't good in the first loop either because it invalidates all your healing. If you're playing on Monsoon chances are you're going to get shot by a wisp or golem while running for cover during the 7 second recharge.
It's good for the same reason as cautious slug, though. And for the same reason you can get through so many stages with so few items.
A good player doesn't get hit that often.
In my eyes something that you need to pay a relatively rare currency for should offer me more than just what infusion does while at the same time invalidating any healing I already have. A Wisp or a Golem which lock onto you and have practical hitscan attacks will absolutely hit you unless you have enough speed items or a quail or get behind cover fast enough which usually requires enough speed items or a quail. If you're playing as loader I get where you're coming from because loader can just use the ranged and charged gauntlets to fly around the map, but zigzagging doesn't work on Wisps or Golems in the early stages because they lock onto you. Golems aren't as bad because they don't bypass OSP nor are they very common, but wisps do and they spawn more often than any other enemy.

TL:DR Wisps and Golems are going to hit you unless you happen to be carrying lots of speed items. And I usually don't have that amount until after the first loop.
Devily Jan 27, 2020 @ 12:01pm 
Here is a suggestion: everytime you pick Corpse Bloom, the artificer/huntress's bust and rear grow by one size.
I feel that would be an appropriate balance that would make everyone happy with the item.
phenir Jan 27, 2020 @ 6:05pm 
Originally posted by Jеnkеm Junkiе:
In my eyes something that you need to pay a relatively rare currency for should offer me more than just what infusion does while at the same time invalidating any healing I already have.

Originally posted by Jеnkеm Junkiе:
B. only offers 100 extra shields in return for it's downside and cost.
I think you misunderstand what transcendence does. It gives you 50% more health then converts it to shields. That means you get 50% more health from all sources that give max health like leveling up, infusion, or knurls. Plus no matter how much shield you get, it regenerates in 2 seconds once it starts regenerating. Also makes you immune to certain debuffs.
Jenkem Junkie Jan 27, 2020 @ 7:48pm 
Originally posted by phenir:
Originally posted by Jеnkеm Junkiе:
In my eyes something that you need to pay a relatively rare currency for should offer me more than just what infusion does while at the same time invalidating any healing I already have.

Originally posted by Jеnkеm Junkiе:
B. only offers 100 extra shields in return for it's downside and cost.
I think you misunderstand what transcendence does. It gives you 50% more health then converts it to shields. That means you get 50% more health from all sources that give max health like leveling up, infusion, or knurls. Plus no matter how much shield you get, it regenerates in 2 seconds once it starts regenerating. Also makes you immune to certain debuffs.
From the wiki,
"Shield replenishes after 7 seconds without taking damage."
That's seven full seconds in which you are likely going to get taken out by something. The only debuff it works on is Malachite anti-heal, which it doesn't really even matter once enemies start two shotting you. Not to mention the fact that you can cheese malachites if you have enough brooches. Also, I'm already aware that it works with infusion, but I'd rather just get two infusions than waste all my healing items, and 1-3 lunar coins.

Besides, if you stack a ♥♥♥♥♥♥♥♥ of medkits and/or slugs your health is going to regenerate far faster than shields.
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Date Posted: Jan 25, 2020 @ 8:15pm
Posts: 39