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I think the average number of items for the first map is 5. If I take 6-8 minutes, I make sure I'm getting 6-10 items and/or good items. Sometimes it just isn't worth it and I'll restart.
The first thing you should do on spawn is take a look for shrines of blood. They give you money in exchange for a temporary health hit. Getting money asap is very important.
The next best altar would be Shines of combat. They summon a few mobs. I generally only hit these shrines in the first minute of a stage for quick cash. Later than that and mobs should be spawning enough to keep you going.
If you don't spot either of them, move around. Try to spot the teleporter and boxes. Try to discern the most efficient way to get around the map while grabbing loot.
Somewhere around stage 5-7, you're better off running straight for the teleporter. Only kill things that are going to be a problem when you pop the teleporter. If your dps feels low, try to grab what you can along the way. The longer you take, the tougher it's going to get.
In my opinion, shrines of chance are a trap. I hit them once, maybe twice. If you are going to hit them, you're better off doing it when the round is over, but don't run half way across the zone for it.
Shrines of the mountain are also, more often than not, a trap. The time spent killing two bosses early on usually doesn't really pay off. It can though, and I'm a sucker for those things.
Time is not your friend. It's really about getting the most amount of loot in the shortest amount of time.
Shoot for around 5 minutes each for the first two levels, you can bump it up around 8 minutes on level 3 and maybe 10 on level 4, still gets you looping before the 30 minute mark. When a game hits 30 minutes in area 3 you are pretty much ♥♥♥♥♥♥.
this is a much faster rate of speed and should be continued for the first loop, 2nd loop grab everything you can off each map.
this method has never steered me wrong.
But perhaps our item luck and coordination just make it easier for us. I don't think there is an average, or a prime equation that will work. Just gotta find your groove in the game :)
Shrines of mountain depend on character. I think they're good for like artificer and engineer, because both of them are in my experience really good at taking out bosses early. Especially engineer if you get a fungus, as if you can prevent them from killing your turrets you have the damage for shrine even without items and can easily gain health back. Artificer doesn't need items to do it at all but its possible to get overwhelmed cause if you start losing hp its dangerous to flamethrower.
But I usually avoid them on say commando. Mid game they're usually easier to go for, but I've lost a couple runs to blazing bosses on mountain shrines (to be fair before they got nerfed), and usually there's enough enemies to kill that you don't need the money, so its only worth a single green item.
The rest of this I think is pretty good advice. I think ideally you get exactly enough money for all the chests you can easily pick up, and 1 or maybe 2 ticks of each shrine of chance. But that's not easy to predict. If you get movespeed early you can go for further chests easily. But what you put is a pretty good baseline and has been in my experience about what I would expect.
Also I think number of items to go for slightly depends on character. I go for all the items on commando cause he scales almost only of items. Whereas artificer has more damage without them and is really slow, which makes it hard to go for every item on the map.
I play almost exclusively Huntress on monsoon difficulty and the times I shoot for are as follows:
Stage 1: I know very solid routes and strategies for both of these stages on huntress and I shoot to clear stage 1 and get every item by 5:00
Stage 2: Wetland aspect is fairly straight forward, I aim to clear it and get all or almost all of the items by 12:00. Aquaduct is normally the same deal however if I can manage to spot both switches by the time to stage is clear I will a lot another 2 minutes to get dual bands because of the way they synergize.
Stage 3: Regardless of whether I went and opened the secret chamber on aquaduct or not I aim to finish this stage by 20:00. Remember that if you got some extra time and gold and the fan spawned to check the upper ledge for chests. I'm fairly sure I rarely get every item on this stage, I just get as much as I can and leave by 20:00.
Stage 4: On stage 4 you need to decide whether or not your farming for the legendary chest. If the answer is no this stage should be cleared by 28:00. I however always open the legendary chest and as much other stuff as possible. If one legendary spawned I normally leave this stage at about 35:00. If two spawned however I normally leave at around 40:00. This stage for me tends to be the make or break point of the run. Either the contents of the legendary chests break open the run or end up being complete duds that are gonna end the run. I've also found however that on monsoon difficulty you HAVE to open the legendary chest otherwise, unless you found an insane printer, you're gonna die anyway.
Stage 5: From this point on the run is nearly decided. Either you have a strong build that can snowball out of control or you have a mediocre build that's not gonna output enough damage and eventually wither away.
To be fair huntress has much stronger mobility than commando does, so commandos clear times are bound to be slower.
I agree 100%.
Later on though, once you delete things almost instantly, rushing the teleporter to delete the boss is probably your safest route if you're looking to get the 20+ level achievement.