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C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Language\EN_US
and change the text after the qoutes on the ITEM NAME line to what you want.
eg.
"ITEM_MUSHROOM_NAME": "Bustling Fungus",
"ITEM_MUSHROOM_PICKUP": "When netrual for 2s, HP Regen 4.5% <style=cStack>(+2.25%)</style> of your MAXHP in 3m <style=cStack>(+1.5m)</style>.",
"ITEM_MUSHROOM_DESC": "After standing still for <style=cIsHealing>2</style> seconds, create a zone that <style=cIsHealing>heals</style> for <style=cIsHealing>4.5%</style> <style=cStack>(+2.25% per stack)</style> of your <style=cIsHealing>health</style> every second to all allies within <style=cIsHealing>3m</style> <style=cStack>(+1.5m per stack)</style>.",
into
"ITEM_MUSHROOM_NAME": "Big Boss's Joint",
"ITEM_MUSHROOM_PICKUP": "When netrual for 2s, HP Regen 4.5% <style=cStack>(+2.25%)</style> of your MAXHP in 3m <style=cStack>(+1.5m)</style>.",
"ITEM_MUSHROOM_DESC": "After standing still for <style=cIsHealing>2</style> seconds, create a zone that <style=cIsHealing>heals</style> for <style=cIsHealing>4.5%</style> <style=cStack>(+2.25% per stack)</style> of your <style=cIsHealing>health</style> every second to all allies within <style=cIsHealing>3m</style> <style=cStack>(+1.5m per stack)</style>.",
Will show as 'Big Boss's Joint' in game. Just rember to only enter the text inside of the qoutation marks and dont use any new ones as thats whats telling the game to use that info or somthing. So just leave the qoutes alone and enter the text inside them.
Also I'm not your dad boy.
Also can other ppl see the edited names if I host? thanks
Using anything inside of quotations will not break code as it takes anything in them as literal text. However if you add/remove quotations where they shouldn't be or use punctuations outside of quotations then the entire thing can break and all item names will defualt to something else. So that means
"<Sharp>,.;': [Bracket] {Curly}"
is fine but
"<Sharp> "[Bracket]" {Curly}"
or
<Sharp> "[Bracket]" {Curly}"
Will break it. Using 2 ''Apostrophes'' will give the same look as quotations without affecting code if that's what you want to do.
An exception to <style> as this will change how the text color looks inside them. Just rember to close it with </style>.
<style=cIsUtility> Will change this text to Blue </style>
<style=cIsDamage> will change this text to Red </style>
<style=cIsHealing> will change this text to Green </style>
<style=cStack> will change this text to Grey</style>
You can use other colors but I don't know what they are.
"ITEM_HOOF_NAME": "l e g",
"ITEM_HOOF_PICKUP": "run fast",
"ITEM_HOOF_DESC": "Increases <style=cIsUtility>movement speed</style> by <style=cIsUtility>14%</style> <style=cStack>(+14% per stack)</style>.",
but when i pick up the item in the game, it uses "ITEM_HOOF_NAME" for the item name. can somebody tell me what i messed up?
It all looks good to me. Just in case I replaced my hoof description with this and it worked fine. Said Leg Fast and all. You might of misplaced a quotation elsewhere. It is gonna suck, but you are gonna have to go through that with a comb if you replaced everything.
Find the language folder/file. Should be located where the game data is or right click the game in steam hover over "Manage" and select "browse local files".
After that the path should be "Risk of Rain 2_Data\Language\en" (if your language is english). Then open the Items.txt or Equipment.txt in a text editor of your choice. Just rember to save it as a ".txt"
If all else fails then ask Google. There should be a guide by this point.
how did you even find this discussion 2 years later