Risk of Rain 2

Risk of Rain 2

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yorandob Sep 21, 2019 @ 6:34am
How can we beat Monsoon difficulty?
Playing with my friend on monsoon and we cant go further than 3 locations
which survivor-combo can you advice?
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Showing 1-15 of 33 comments
Vahnkiljoy Sep 21, 2019 @ 6:35am 
Any, just get better.
noncom Sep 21, 2019 @ 6:59am 
There were a lot of threads on this already. One of the main strategies is to keep passing stages as fast as possible, at least for the first 2-3 loops. Like, don't stay for more than 3 minutes on a stage.

Which means no farming but taking 1-3 items per person, depending on how many chests are near the teleport, and activating the teleport. Maybe taking some more chests after the boss kill if they are not far from the teleport. This way you advance faster and actually acquire more items in a shorter time span.

And, of course, keep running and jumping 100% of the time.
Last edited by noncom; Sep 21, 2019 @ 7:00am
♥ Samii ♥ Sep 21, 2019 @ 7:05am 
Saying get better isnt super useful.

Yes any character can beat monsoon once you're good but in reality Merc and Engineer are probably the easiest classes to progress on. Merc with even 1 shaped glass or some attack speed is amazing and Engineer stacking mushrooms and Tr-tip daggers is a good start.

Basically dmg/speed for Merc and Mushrooms plus anything that does on hit effects for the Engineer will get you far easily.

If you want you can even go 2 engineers just be careful with shield placement or you will end up blocking each others turrets from doing damage.

Characters like Artificer and Rex are best left for when you're more used to the game. Multi is a good tanky all rounder, Loader is very strong but slow early. And Huntress is a good early option but the base attack speed is kinda slow, she has really good escapes though. Commando is always a good option too I just find his dodge kinda lacking since it can only go forward.

Items are obviously random but learning what's good for each character will help a lot. Other then that just learn to time using escapes/dodge so you don't end up in a dangerous place while it's on cool down. Hope this helps a bit.
One-eyed Void Sep 21, 2019 @ 7:09am 
What i did with a friend: One guy gets all the items, while the other just runs around trying to survive, opening more chests. Super risky, yes, but thats how i got my merc skin.
bryer Sep 21, 2019 @ 8:10am 
You're probably just taking too long on stages
Caim Sep 21, 2019 @ 8:31am 
I'm on 5 character related challenges completed, best way to beat stuff is lunar items. Although not mandatory, beat commando with none on monsoon. Just about moving quickly, and looting > killing. If monsters are spawning too slowly, just start the TP to force a spawn, and stand outside the circle till you got enough for a few chests.
CriticalCore Sep 21, 2019 @ 12:44pm 
It's easier to do it solo since enemies have less hp and items cost less.
Katitoff Sep 21, 2019 @ 12:48pm 
Originally posted by King Regis:
Playing with my friend on monsoon and we cant go further than 3 locations
which survivor-combo can you advice?
Stop spending 10 minutes per location would be a good start.
The longer you stay at one stage, the harder next one will be.
Vahnkiljoy Sep 21, 2019 @ 4:29pm 
Originally posted by ❤Soul Bun:
Saying get better isnt super useful.

Yes any character can beat monsoon once you're good but in reality Merc and Engineer are probably the easiest classes to progress on. Merc with even 1 shaped glass or some attack speed is amazing and Engineer stacking mushrooms and Tr-tip daggers is a good start.

Basically dmg/speed for Merc and Mushrooms plus anything that does on hit effects for the Engineer will get you far easily.

If you want you can even go 2 engineers just be careful with shield placement or you will end up blocking each others turrets from doing damage.

Characters like Artificer and Rex are best left for when you're more used to the game. Multi is a good tanky all rounder, Loader is very strong but slow early. And Huntress is a good early option but the base attack speed is kinda slow, she has really good escapes though. Commando is always a good option too I just find his dodge kinda lacking since it can only go forward.

Items are obviously random but learning what's good for each character will help a lot. Other then that just learn to time using escapes/dodge so you don't end up in a dangerous place while it's on cool down. Hope this helps a bit.

You realize all that text was literally an extended of what I typed out, you might think it isn't useful but it is, more playtime will mean better runs due to skills growing. If you take what I said as a slight that's on you, not me.
Ittrix Sep 21, 2019 @ 5:48pm 
Originally posted by Vahnkiljoy:
You realize all that text was literally an extended of what I typed out, you might think it isn't useful but it is, more playtime will mean better runs due to skills growing. If you take what I said as a slight that's on you, not me.
mm... nah. I'm calling bull.
It's helpful to explain what the pace should be in the game. You don't just magically pick that up. Before this change I was picking up every item in every stage, usually taking 6-8 minutes per stage near the start.
Playing more would not have made me realize this was a bad strategy for early game. Especially considering monsoon is supposed to be tough.
This person saying it, however, may encourage me to try getting only 1-3 items and seeing it works better.
Telling me specifically what I should be paying attention to, like which items are good on the character I'm rolling with, is also marginally more helpful than telling me to 'git gud'.

Being told to 'git gud' is essentially true, but it's not as helpful as telling us *how* to get good.

Originally posted by NoGoodTeacherEver:
"Hey professor, how do I calculate an integral?"
"You just need to get good. Lol, trash."
♥ Samii ♥ Sep 21, 2019 @ 5:54pm 
Originally posted by Vahnkiljoy:
Originally posted by ❤Soul Bun:
Saying get better isnt super useful.

Yes any character can beat monsoon once you're good but in reality Merc and Engineer are probably the easiest classes to progress on. Merc with even 1 shaped glass or some attack speed is amazing and Engineer stacking mushrooms and Tr-tip daggers is a good start.

Basically dmg/speed for Merc and Mushrooms plus anything that does on hit effects for the Engineer will get you far easily.

If you want you can even go 2 engineers just be careful with shield placement or you will end up blocking each others turrets from doing damage.

Characters like Artificer and Rex are best left for when you're more used to the game. Multi is a good tanky all rounder, Loader is very strong but slow early. And Huntress is a good early option but the base attack speed is kinda slow, she has really good escapes though. Commando is always a good option too I just find his dodge kinda lacking since it can only go forward.

Items are obviously random but learning what's good for each character will help a lot. Other then that just learn to time using escapes/dodge so you don't end up in a dangerous place while it's on cool down. Hope this helps a bit.

You realize all that text was literally an extended of what I typed out, you might think it isn't useful but it is, more playtime will mean better runs due to skills growing. If you take what I said as a slight that's on you, not me.

We both know no one posting on steam forums for help is looking for that generic troll answer. Clearly other people here think elaborating is worth something so don't let it hurt your ego. Have a chill day friendo I'm out :)
Rumi Sep 21, 2019 @ 7:12pm 
you dont have to play on monsoon if you dont want to... you can always stay on drizzle for as long as you want. we won't judge :-)
Jimbo Sep 22, 2019 @ 6:52am 
Originally posted by King Regis:
Playing with my friend on monsoon and we cant go further than 3 locations
which survivor-combo can you advice?
dont open all of the chests open some and do the teleporter
Pmk Oct 17, 2019 @ 2:32pm 
Strange that nobody already mentioned it, but another really important thing is positioning: taking your character to some particular positions on the map can help a lot.
For example, if you stand on some rocks, melee enemies won't be able to hit you (most of the times) or, on scorched acres, the portion of the discs behind the outer walls aren't reached by enemies; also, you always need to be close to cover (not only for the titan laser). On later levels, you can get even more creative thanks to speed and higher jumps; higher positions are always better than lower.

Finding the right spot where to stand can be incredibly useful and is even better in multiplayer, because you can stay outside the teleporter's area if needed. It has saved me many runs.
AM DERG Oct 17, 2019 @ 4:35pm 
The biggest way to improve your performance, and the same goes for Risk of Rain 1 - is to simply go faster. So much scales based on the game timer that spending a few extra minutes on a stage to squeeze out an extra white item or two really doesn't help so much as it hurts, but it's something you don't immediately notice or make the connection to.

It is also super useful, assuming a sufficiently large bank of lunar coins, to hit the shop every stage and make use of the Lunar Seers. The shop lets you pick up potentially game breaking items (permanent uptime on Spinel Tonic goes a long way to beating Monsoon), trade less valuable white items and accumulated trash green items from boss fights for more powerful items (sometimes) and as previously mentioned, lets you dictate the next stage. Sometimes the Lunar Seer will even let you pick the Gold Coast which, if beaten, allows you to summon Aurelionite to help with future bossfights - this is a big deal!

I would recommend the following stages, whenever the choice is available:
2 - The desert stage is preferable to wetland, as it is easier to traverse, find the teleporter, and get out. There's also the slight added benefit of being able to milk a red/white band out of the stage if you can locate both buttons in good time.
3 - Rallypoint Delta is so much better than Scorched Acres for going fast - the stage is infinitely easier to traverse, the teleporter is so much easier to see, and sometimes you get a free Preon Accumulator.
4 - Sirens Call for multiplayer is the better option as it is generally easier to find the teleporter, there are Shrines of the Woods if the party is doing poorly in the healing department, and Alloy Worship Unit makes for more free T3/Red items than the single gold chest provides. In thoery it's also faster with a good build and can be accomplished concurrently with the bosses, especially useful if you have Aurelionite available to help! And if you aren't strong enough to handle it quickly, you can always forgo it altogether.
1 (second loop) - I generally prefer Titanic Plains - while it's a larger stage, it's easy to traverse and usually more plentiful in terms of items. The wide open space also makes boss fights a little less claustrophobic and there's generally still enough cover to handle Stone Titans and exploding Vagrants. At this point you're in the home stretch!

You can easily rack up a cost of 20+ Lunar Coins if you're spending them aggressively this way, though, so it may not be ideal if you tend to be conservative with them.
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Date Posted: Sep 21, 2019 @ 6:34am
Posts: 33