Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The boss gaining a shield every few seconds is annoying as it just makes the fight take longer and combined with the massive health pool and the fact that IT BLOCKS THE TELEPORTER just means if you accidentally spawn it while doing a speed run you're just screwed.
Eggs are way too easy to break and all over the place so it ends up spawning almost every time I come to this level. Even if I don't attack and just let fireworks do the damage for me they end up breaking the eggs somehow. Eggs should only be breakable if you walk up to them and interact with them to avoid this.
With the gold chest from the Depths you only get 1 copy so it's nice that this boss helps teams get Red items, but on single player it's just straight up worse because it takes much longer. Would be nice if in single player it also gave you a green or white item along with the red item to make up for how much longer it takes compared to a Gold Chest.
Making them interactable would be such a great change