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Most crashes seem to be related to Phenoms, but I fixed a crash in DMC2 by setting the game to Fullscreen.
I made two post about this issue, both got deleted, and I dont wanna get a zillion notification about things not related to this issue.
Wait or change your CPU.
Change your CPU? you need to buy a new one XD
All the people having this problem have AMD micros, so the problem is most likely related to that.
https://steamcommunity.com/app/275850/discussions/1/360672137535713567/
SSE emulation could have a pretty bad performance impact, but at the same time, this game might be able to get away with it due to how easy it is to run. It uses one core of my FX 8300 to 70% normally. No Man's Sky is a pretty bad example as it is a highly CPU intensive game, so hopefully you'll have better results.
The best option really is just to wait for a fix from Capcom. Sadly, I have no clue whether Capcom has acknowledged this bug or not.
A port of 17 years old game...Jesus Christ.
This is a brand new port, and should be treated as such. It runs on DirectX 11, after all. Missing instruction sets can mess up a lot of games, and I'm particularly unhappy about the fact that 3dnow! doesn't work on the AMD FX lineup...
https://www.youtube.com/watch?v=TvTErfvty-U
So we have to accept DMC1 wont work on AMD? ever?
http://steamcommunity.com/sharedfiles/filedetails/?id=1331099265
Specifically, there's some dependencies in DMC1 that need to be fixed. It asks for an instruction that's only on more modern processors. The Phenom is starting to get old, hence why this happens from time to time, and it's up to Capcom to fix it. From what I've read online, only DMC1 has this problem for the time being.
And this is a 2011 port of a 2001 game...