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There is three separate categories.
The first one is for game breaking issues, such as crashes, unexplained slowdowns, save issues, etc...
The second one is for the unversal issues or discrepancies with the original version such as higher pitched sounds, lower quality soundtrack, missing bloom effect, ...
The last one is for whishes, things we would like to see added in the port.
If you want to add a game breaking issue, or simpling saying you met one or serveral of them, please add you specs, including you CPU/GPU/RAM/OS to help finding the root of the issue. It would be nice if you could add a link to a video or picture showing the issue if needed.
Game Breaking Issues:
->Crashes after selecting a new game
(Phenom6/Radeon 5800/Win7 64bits)
(Phenom X4/Radeon R7 240/8GB/Win10)
(Phenom 955//HD79508GB/W10 64bits)
(Phenom II X2 255/HD6670/4GB/W7)
(Phenom II X4 965/ 3.40GB)
(Phenom II X3 720/HD5770/8GB/Win8.1)
(Phenom II X2 550)
(Athlon II X3 455/ GT1030)
(Phenom II X4/RX480/8BGB)
(Phenom II X4 965/GTX760/12GB)
(Phenom II X4 925/RX270/16GB)
(Phenom II X4 955/1060GTXx2/12GB)
(Phenom II X6 1075T)
(Phenom x6 1090T)
(Athlon II X3 450/640GT/8gb)
(Phenom X4 810/7770HD/8GB/W7)
->Saves not showing up in the save menu but are present in the windows save folder
(i7 3.5gHz/980GTX/16GB/Win10 64 bits)
->Framerate not locked at 60fps, playing the game on a high refresh rate monitor make the game run faster https://youtu.be/zgVUySy2Iro
https://youtu.be/SiHSx3vjmxs
Universal issues:
-> Audio not properly synced during cutscenes (0.2sec delay)
->Visual bugs with Griffon during the fight and during its retreat
->Missing motion blur effect
->Bad Soundtrack Loop
->Higher pitched noises
->Low Soundtrack Quality
->Bad sky boxes http://steamcommunity.com/app/631510/discussions/0/1698293255129052715/?ctp=2#c1698293255131299852
and
http://steamcommunity.com/app/631510/discussions/2/1698293255137874561/?ctp=2#c1698293255138605950
-> No auto subtitles for distorted voices
https://youtu.be/pMhem6M5gWc
Whishes
->A way to bind individual gamepad buttons
->4K resolution in the menu. Since it's possible to run the game at 4K by modifying a config file and it runs flawlessly, there is no reason why it's not available in the menu
->Cloud save (Already works)
->Replace the horrible FMV with in-engine cutscenes, as they are painful to watch in 1080p.
With cloud saves I definetly agree.
As for technical issues, I agree, there should be option in-game to get the resolution up to 4K and not going for config file to set whatever resolution you want. It actually baffles me there is none in the menu, because the game supports resolutions beyond 1080p without issue.
In DMC1 in the first level, there is flickering caused by chandeliers. I know it was supposed to create lightning effect, but here it just looks bad.
Could you take a screenshot or a make video showing it?
On screenshot you won't notice that - easiest way to see the flickering is the first room in the castle, where you have to collect 45 red orbs to open the doors. When you jump on the God of Time statue, there is chandeliers slightly to the left and it causes small flicker.
Oh I see it, it flickers for me too. But... it's barely noticeable to be honest. Don't know if I should add it to the list.
What the hell is wrong with Dante's teeth?
https://i.imgur.com/sjOfO9m.png?1
https://i.imgur.com/wlB1PaB.png?1
And Vergil's?
https://i.imgur.com/iyM591M.png?1
No DOF blur. Yes, original game on the PS2 had DOF blur.
https://i.imgur.com/AvhPTwA.png?1
What the hell kind of bottle textures are these??
https://i.imgur.com/wX7uxRT.png?1
I'm sure there's more but I got stuff to do.
https://www.youtube.com/watch?v=0Sj45tXt5ZU
Well, aside from the obvious and knows issues like the skybox and higher pitched noises, are they all universal?
I don't recall the issues such as invisible griffon and missing subtitles in my playthroughs last week.
Edit: Okay I see. The subtitles only appear if you have subtitles enabled, but some should appear even if disabled because of distorted voices.
I will wait for a confirmation on the griffon issues though.
The subs are missing, because in the port if you turn off the subs they will be turned off completely, but on PS2 they are forced for some heavily distorted voices. As for the different pitch of some sounds, I remember someone mentioning here that PAL version of DMC works with 50 fps and may have different sound pitch. Not sure if it's true, but worth checking. How do we know which version was tested in the emulator?
Also I can add some two cents about "missing posteffects". Usually these posteffects are rendered in a fraction of the original resolution, like 1/4 or even 1/2. But bloom and DOF will not be stronger if rendered in higher resolutions, on the contrary, they will be less pronounced. You need to tweak the effect itself to display correctly, also depending on the engine these effects might just render invisible if you play at resolution, which is not the fraction of the original framebuffer size. Someone could just forgot that. To check this you need to play in 720p or lower to see if the effects became visible.
I played the pal version myself, and since it was running at 50Hz, the gameplay was slower and the noises had an even lower pitched noises. Then I played the NTSC emulated version which has a faster gameplay and higher pitched noises.
Actualy that may be why the tone accuracy doesn't bother me that much.
I played at 640*480 on my small laptop, didn't noticed any motion blur. But I could try again, I didn't pay attention to it.
For info, PS2 resolution was half 480p (interlaced). I can tried creating a interlaced 480p to test that, but not tonight (it's 10PM here). I want a little bit of fun first.
No deal breaker or anything, but there are times in life when you would rather minimize the game and do what you have to rather than quit the game half-way through the stage.
Yeah that Grifon glitch is universal and easy to check
Minute mark 16:20
https://www.youtube.com/watch?v=8vXzdcEphGI&t=1153s
This port is a port that was working at 720p previously, so I'd start with that resolution. Tbh, I doubt it will help, but worth checking. Also it's not only motion blur, but bloom and heat effects missing.
We really need Kaldaien here, maybe he'll check the game at least to confirm if these issues are even fixable without patches. Someone already started discussing the port, let's hope he'll see it
https://steamcommunity.com/groups/SpecialK_Mods/discussions/0/1693785035817147509/?ctp=110
You can alt tab the game.
But since a few week I got that weird steam issue when my mouse is clicking on my desktop under steam instead of just clicking on steam.