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I think remaking the FMV's would be overkill. If they had the original files, and all they had to do was export them at a higher resolution... that's one thing, but remaking them? I'd rather see the time and effort be spent on more important aspects, such as remaking the menu's to support widescreen, for example.
Seeing remade FMV's would be nice, no doubt... but I wouldn't expect that unless they were making a remaster with some serious money behind it.
Upscaling FMVs is obviously the quick-fix solution anyway and still, they're not as important as getting the game running and the graphics functioning properly, bugfixing, etc. As much as I love the storyline, I don't really care about the quality of the FMVs enough to be turned off by upscaling.
KAIKO's Darksiders remaster is the exception to the rule, where they painstakingly remade the cutscenes from scratch with new assets to replace the missing content. I wish more remasters could pull that off, but it's just way too much for a budget release (how THQ Nordic fit that into a $20/free-upgrade release is beyond me).
Actually DMC3 has a considerable ammount of them.
That is absolutely impossible. DMC3 used real life motion capture for those fmvs:
https://www.youtube.com/watch?v=EDbMwxs6w9A
You can't just tell the graphic engine to replicate that. Capcom would have to hire stunt actors and re-film the whole thing again from scratch. This is just way out of a remaster's development budget and its sales goal.
That said, I'd pay $60 for a remaster on par with Darksiders Warmastered.
Don't forget how awesome modders are, just wait a little and THEY will "remaster" the FMVs
Because the game was released in 2005. That's legacy development data which can't even be found in the game's disk.
No. It's not that simple. The motion capture technology in 2005 is ancient. Even if someone did preserved it, you can't just "load that sh*t up" and expect it to work today on different platforms and at HD resolution right out of the bat. They would also have to re-create the scenarios from scratch again using the engine. So once again: that is way out of a remaster's development budget and sales goal. It will not happen
http://store.steampowered.com/app/462780/Darksiders_Warmastered_Edition/
Assuming everything is intact, it COULD be re-rendered using some new assets, some old, all from scratch. Some remasters have successfully pulled this off, most notably the one I linked above (which is generally one of the best remasters I've ever seen).
https://youtu.be/pdgqDTpi6OA?t=4m32s
https://youtu.be/uea8XR54noY?t=5m42s
That said, it's a monumental undertaking, especially for three entire games, one of which is twice as old as Darksiders. You'll still see some people complain about the new 1080p 60FPS cutscenes in Warmastered due to some changes here and there, or the artistic changes in Bioshock Remastered, and a DMC remake would be no different.
Stop that, these cutscenes weren't raytraced in XSI with Mental Ray or something from that time, they were done in engine, just rendered offline into a video file, nobody needs "ancient mocap", all of these scenes had already been translated into the game's format. And i doubt they haven't been keeping archives on some tape drives or something, it wasn't 1995.