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Why i don t like ?
Because i click my self, and im click stuck after 100Click for each start of the world, yes yes, skill tree give some here and here +25% energy but i speak about clicking without the need to be level 75 or more to get +50 click.
Very nice to spend most stuff bonus part in energy to have 350 click, and get back to 100 or 125 at world end/next/ols world.
Features is ok, but:
Dev should power up this base stat.
Im level 44 world 4-48, 200click i use in -25 seconde, waw ! and it s cool to know i will be back to 125 click in the next hour when i will beat the boss....
You understand ?
I will give a very simple exemple:
https://image.noelshack.com/fichiers/2018/30/2/1532418912-20180724095440-1.jpg
All will restart to 0.
It s called trenscendance in clicker heroes 1, not ascension
In fact, at side of skill tree, each step we do, is like we doing nothing and stay as it was the 1st playthought on world 1.
But it s early acces, maybe dev will work on it.
Its called progression and every player is looking to become more efficient with their play through. I have lvl 82 and i destroy world 4 in less than 8 minutes. The more you play the better results you get. Repeating old worlds sometimes is better than rushing forward. Also having a good point distribution helps. 25 sec to use up all of ur energy? In that case your mana pool is always up 100% :) Ascension was also the concept in HC1.
Screen - no wonder u fight him for days you didnt use a single point of energy or mana. The more damage you deal the more cash you earn for next attempt. So going all out is a proper play because even if you cant kill it right away you will be able to beat it sooner than saving up for a final try.
All will reset to 0? Did you put any point in your skill tree? Did you know every level gives you passively % dmg?
Your points are lacking fundamental knowledge of game mechanics and game itself.
You can still cheat, however base game is meant to be balanced after specific things, autoclickers got so common they had to add it as an ingame item, the issue with autoclickers is that if they want to balance an active playstyle autoclickers either becomes stupidly OP or they balance for autoclickers and normal clicks are meh
The energy system is quite clever because it spares the mouse and fingers from spamclicking by putting it into skills, somehow people dont seem to understand that multiclick are meant to be the spamclicking its just been turned into a skill.
Thats way more than CH1 with autoclicker could register. So how is that slowing autocklickers?
Are you talking about the in-game automation or an outside program? Generally, I'm going to say if you download another program to play a game for you, that sounds like cheating. Like hiring a grownup to play little league for your kid.
Well, it slows down everyone, it doesn't slow them down more than it slows down me.
some of us dont use autoclickers in a clicker game to abuse the click mechanics. the energy system is great for more balance, if you want to cheat then atleast put some more effort into it than downloading an autoclicker.
Wait... so...
Getting a program...
That does the clicking for you...
In a clicking game...
Isn't cheating?
I guess I'd better grab an aimbot and go play a shooter :)
Edit: Just realized you're a Furry, it all makes sense now.
Says the person who bumped a five year old topic.
Single Player Game = Single Player Fun
Single Player Cheating = Single Player Fun
No Online = NO PROBLEM