MORDHAU

MORDHAU

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Crashing when I try to join modded servers
No clue what the hell is happening here.

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000001e30402e8

Mordhau_Win64_Shipping!ps_hints_apply()
Mordhau_Win64_Shipping!ps_hints_apply()
Mordhau_Win64_Shipping!FT_Get_Char_Index()
Mordhau_Win64_Shipping!FSlateFontRenderer::GetFontFaceForCodepoint() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts\SlateFontRenderer.cpp:340]
Mordhau_Win64_Shipping!FSlateTextShaper::FinalizeTextShaping() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts\SlateTextShaper.cpp:259]
Mordhau_Win64_Shipping!FSlateFontCache::ShapeBidirectionalText() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts\FontCache.cpp:981]
Mordhau_Win64_Shipping!FShapedTextCache::AddShapedText() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\ShapedTextCache.cpp:29]
Mordhau_Win64_Shipping!FShapedTextCache::FindOrAddShapedText() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\ShapedTextCache.cpp:76]
Mordhau_Win64_Shipping!ShapedTextCacheUtil::MeasureShapedText() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\ShapedTextCache.cpp:103]
Mordhau_Win64_Shipping!FSlateTextRun::Measure() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\SlateTextRun.cpp:59]
Mordhau_Win64_Shipping!FTextLayout::CreateBreakCandidate() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\TextLayout.cpp:92]
Mordhau_Win64_Shipping!FTextLayout::CreateLineWrappingCache() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\TextLayout.cpp:1108]
Mordhau_Win64_Shipping!FTextLayout::FlowLayout() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\TextLayout.cpp:537]
Mordhau_Win64_Shipping!FTextLayout::UpdateLayout() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\TextLayout.cpp:1199]
Mordhau_Win64_Shipping!FTextLayout::UpdateIfNeeded() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Framework\Text\TextLayout.cpp:1187]
Mordhau_Win64_Shipping!FSlateTextBlockLayout::ComputeDesiredSize() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Widgets\Text\SlateTextBlockLayout.cpp:98]
Mordhau_Win64_Shipping!STextBlock::ComputeDesiredSize() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Slate\Private\Widgets\Text\STextBlock.cpp:266]
Mordhau_Win64_Shipping!SWidget::CacheDesiredSize() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:883]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1544]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!SWidget::Prepass_Internal() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Widgets\SWidget.cpp:1528]
Mordhau_Win64_Shipping!FMoviePlayerWidgetRenderer::DrawWindow() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\MoviePlayer\Private\DefaultGameMoviePlayer.cpp:854]
Mordhau_Win64_Shipping!FSlateLoadingThreadTask::Run() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\MoviePlayer\Private\MoviePlayerThreading.cpp:174]
Mordhau_Win64_Shipping!FRunnableThreadWin::Run() [D:\Workspace\UnrealEngine\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]