MORDHAU

MORDHAU

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Russ Sep 14, 2019 @ 9:17pm
[SUGGESTION] Prop Hunt Game Mode
Who doesn't look back fondly on Ye Olde Counter-Strike "ph_" servers?

For those who are not familiar, Prop Hunt is a game mode in which hunters, armed with the weapons of the game, seek out hiders, players endowed with the ability to transform into game assets as to camouflage themselves within the game environment, often with only a small amount of health. If the hiders can stay alive until the clock runs down, they win. If the hunters find and kill all the props, they win.

Challenges to implementing this sort of game mode include the sheer scale of the maps, game engine utilization (?), and/or the size of the items and the mechanics of killing them. It's already tricky to find where the last few bots are stuck at in Horde Mode, I'm wholly ignorant if Unreal 4 would even allow such a game mode, and game assets get pretty small in Mordhau. It might be a tall order to ask a hunter to kill a player-turned-firebomb-model with a battleaxe. Then again, that may just be part of the fun. Another technical consideration is the health of the props and the onscreen overlay that appears when somebody is at low health.

What do you guys think? Would it be worth looking into or is this a prop hunt pipe dream?
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Showing 1-5 of 5 comments
Riflas Sep 14, 2019 @ 9:30pm 
No dude.
Edge_Master (Banned) Sep 14, 2019 @ 9:42pm 
No thanks
not now siege mode and other stuffs first
_Avatar_ Dec 16, 2023 @ 5:19pm 
Yes
Fictive Tida Dec 22, 2023 @ 3:26pm 
I would play the S%£T out of this, plus it doesn't involve much development. Just reuse pre-existing assets. Big +1 from me.
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Showing 1-5 of 5 comments
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Date Posted: Sep 14, 2019 @ 9:17pm
Posts: 5