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Bleeding/Broken Bones
It's one thing to get away with low hp after a fight, but what if cutting/piercing weapons could cause bleeding and blunt weapons could cause broken bones?

Bleeding could either prevent healing for a period of time, or maybe cause health to drop slowly (unless bandaged)

Broken bones could cause your character to move slower if legs are broken. If arm(s) are broken, could have an effect of no two handed or one handed in that arm.

If you guys think this is a dumb idea, that's ok. Just wanted to share a thought.
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Showing 1-8 of 8 comments
KingDaddy May 26, 2019 @ 4:14pm 
I like it. A realism game mode would be awesome. Bandages and medkits would become essentials.
Fodax May 26, 2019 @ 4:19pm 
You know how there's broken swords around in DM maps? It would be cool if you could actually break weapons during fights.
Slaughtervomit May 26, 2019 @ 4:23pm 
Nice idea, Fodax
Darkwood May 26, 2019 @ 4:27pm 
I think shields slowly wearing down/ chipping would balance them enough. Like repeated hits from a war axe would destroy some weaker ones. Idk about metal ones though.
Sigfig May 26, 2019 @ 4:54pm 
Doubt it would be worth the dev team spending time on.
I'd might be able to make it a mod when they release modding tools. No promises though, i'm newbie at scripting and I doubt the language they used is simular to gmod e2.
ImHelping May 26, 2019 @ 5:01pm 
Honestly, I'm fine with it as is.

https://steamcommunity.com/sharedfiles/filedetails/?id=1738932124

This is too good for this sinful world. Plus bleed out mechanics would favor people who can't properly aim kill shots with their big weapons, rather than working for their kill with smaller weapons.

Originally posted by Buff Roblox Guy:
I like it. A realism game mode would be awesome. Bandages and medkits would become essentials.
People only trot out "Realistically" for PR spin in gaming. No more, no less.
Last edited by ImHelping; May 26, 2019 @ 5:02pm
sparrowbird611 May 26, 2019 @ 5:49pm 
Agree that it shouldn't be added. While I usually do enjoy applying a ton of debuffs in most games, I feel like that would detract from this one. It would suck being on the edge of killing some one, only to die of blood loss.
Darkwood May 26, 2019 @ 8:57pm 
I would not like bleeding, but would like broken bones
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Showing 1-8 of 8 comments
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Date Posted: May 26, 2019 @ 4:12pm
Posts: 8