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Mauls and hammers seem to always go for the head so even just ducking will make the attack miss, but they'll catch on after the first time or so.
Don't know if that helps at all, going onto a duel server and just facing someone who does it all the time would be the best way to train yourself not to fall for it as much.
worked for me until i got better
Drags and accels are hard to counter without good understanding of how to do them yourself. Generally if someone is pushing hard to your sides he's going for an accel. Opponents are easier to read and react to if they aren't in your face, keep distance until you have the initiative.
As a Maul user, we love to morph and will almost always go for the head. Again wait for last second, you're not exactly in a hurry to block the slow swings.
The only key difference from chivalry is they can't hit anything behind them (so no more ballerina ♥♥♥♥) and do severely reduced damage if dragged too far.
dragging is in a few ways similar, it's about being patient and waiting for them to actually commit and get close to you. as others said, distance is key in gaining comfort, try using a longer weapon for a bit and going on duel servers, this way you can meet more experienced players that you can fight
that maul with lightspeed is ♥♥♥♥♥♥♥ joke (dying on one hit with t3 helmet) and im almost deleting this game because of it.
EDIT:Time stamp 1:14
https://youtu.be/oVf-8qU4mIc?t=74