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The only real issue I have with archery is Huntsman. Whenever I play archer, if the enemy has a couple other archers with Huntsman it makes me just want to switch to melee and not even bother. It removes a huge portion of skill from being an archer and is not a very fun perk, especially when you are shoe-horned into taking it because every other archer is going to take it. Not to mention having such a mandatory perk really hurts any real build choices you can have since points are few and far between with ranged builds. Also really ♥♥♥♥♥♥♥ annoying when you get some rat with eight throwing knives and Huntsman being able to two-shot you.
And again you haven't the main issue of whether archery is truly overpowered. If archery is truly overpowered, riddle me this, why was it that Mordhau wasn't overrun by servers with more than 50% archers?
Likewise if indeed archer is so powerful, why then was the large part of the complain back in chivalry, back when archery was far more powerful compared to here in mordhau, less so about the power of archers and more of the fact that they don't PTFO.
It's not overpowered. It is a strong support tool. You're not supposed to be dominating the scoreboards with it. I've had plenty of games where I'm top 5 on the scoreboard with it though. You rack up an insane amount of assists very quickly if you're proficient enough to actually hit consistently. It's not hard to play the objective as an archer sitting behind your frontline lobbing shots into the enemies. The buff to jump shotting made it much easier to sit behind and just jump shot over and over again as well.
You can't compare archery in this game to archery in Chivalry. Archery was balanced like ♥♥♥♥♥♥♥ in Chivalry. You could run around one-shotting people with a weapon that had a ridiculous fire rate. Torn Banner was so ♥♥♥♥♥♥♥ lazy the only thing they did to fix it was to limit how many archers could be on the team.
I made this thread to make some suggestions for the shields and bows. Tell me if these sound like what you guys are thinking.
And it shot ridiculously fast for being able to one-shot.
I'm not saying that the average joe is supposed to dominate the stat board. The most important question is this, should the most skilled person in the world (with the bow) be allowed to POTENTIALLY dominate the game?
And again you keep ignoring my question, if it is indeed so overpowered before, were servers dominated by 70% archers? Seeing as it is overpowered as they said before they nerfed it into oblivion.
"It's not hard to play the objective as an archer sitting behind your frontline lobbing shots into the enemies."
You keep ignoring my arguments. Its not hard when you put it that way, my question is if I were the most skilled player in the world can I be ALLOWED to POTENTIALLY dominate the game. Also why shouldn't archers be allowed to be main classes? Why must we sit in the shadows of the melee weapons?
You keep arguing as if game metas don't evolve organically or that new strats won't evolve if people actually tried.
Tomorrow if javelins are killing too many people I swear the same people are gonna cry the javelins need to be nerfed.
On top of that it won't stun a guy, so that you had a chance to pull out a secondary to defend yourself.
Again we archers don't need your blessing to not live under your shadow
What the ♥♥♥♥ are you talking about? What is this "overpowered before" nonsense? Are you talking about Mordhau or Chivalry? Because last I checked archery has only received BUFFS since the release of Mordhau.
A skilled player can be top 5 with a bow consistently, what more do you want? You want archers to be able to just carry the game solo? There's also a ♥♥♥♥♥♥♥ reason melee will always do better than an archer. In melee, 1) you are almost always surrounded by potential kills 2) a vast majority of melee weapons in this game cleave, allowing you to hit multiple opponents 3) a good player has many more tools in melee that allow them to farm ♥♥♥♥ players very quickly
Let's talk about counter strike for half a second.
The best headshot player who was once a top 5 player in the world had under the most ideal of conditions 70% headshot rate. The average pro, hell even some of the best, had only 50% headshot rate.
These nay-sayers will tell you go for headshots under the most unideal of scenarios and use the results from one or two matches and say "hey i can make top 5 so can you just L2p".
Statistics please. The most ideal of scenarios like in counter strike where shots are instantaneous and as accurate as guns go in pretty much any game. At your best you are only going to get 50% headshot rate, and these nay-sayers will tell you you aren't trying hard enough.
And mind you, 50% headshot rate does not take into account all the other missed shots.
Did not realise that we weren't going to talk about the betas as well, neither did I realise we should be grateful to our melee overlords for a measly 5% projectile speed.
But I want to hyperfocus on one point, are they overpowered? If so why aren't servers dominated by archers. And if they are fairly balanced then again tell me why must we live in the shadows of melee players such the most skilled player cannot dominate a game single handedly. And mind you THE MOST SKILLED PLAYER, AS HE RIGHTLY DESERVES.
You keep failing to explain why we archers need your blessing to get kills and why we archers if given enough skill should be kept repressed just because of some notion that we are only meant to be support.
Also one more point, why is it so hard to ask melee players to take shields? Shields are so prominent all the way up till gunpowder exists.
Stop framing the issue as if it was up to you and your supporters as to what this game ought to be
You say that but how many archers actually dominated the scoreboard back in chivalry?