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https://steamcommunity.com/sharedfiles/filedetails/?id=1767264506
Scoundrel Trapper ( specializes in guerilla warfare using a bear trap ):
https://steamcommunity.com/sharedfiles/filedetails/?id=1767266382
Billhook + Recurve Bow ( for when you need to range versus a mob of enemies, or defend. Build lacks dodge but makes up for it with anti-horse + anti-close range Billhook ).
https://steamcommunity.com/sharedfiles/filedetails/?id=1767265985
Scoundrel Firebomber ( specizlizes in destroying enemy fortifications ):
https://steamcommunity.com/sharedfiles/filedetails/?id=1767265051
things you will wanna learn, is 1vx parry, if you parry an attack, you can parry again immediately, this allows you an "easy parry" which is much stronger area wise.
next chambering. this is when you rub your weapon against their weapon.
Morphing, this allows you to swap one attack, into another attack before it is locked in and confuse your enemies. (also allows chamber morphing, which can be a huge advantage in some situations. )
acceling is when you move your swing into the player, and dragging is when you slow your attack down to screw with their parry timing.
give that a couple hours, and jump into frontline to get wrecked :3
2-2-0 armor, spear, friendly and tenacious. Spear benefits from positioning, footwork and sticking with your team and means you wont have to get into more involved duels early on. Friendly means you can more often screw up or have your team mates screw up on you, and tenacious means you can take short breaks between the fights to go back to 100% hp.
Just watch out for people chopping your legs with executioner swords and bardiches, as well as enemy bear traps.
For the armour it depends on what else you want. If you want to get 1 or 2 perks then get 3-2-2 otherwise stick with a 3-3-3