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That said, it's my understanding that the earlier an more widespread use of gunpowder initially was via larger siege guns, such as bombards, which actually came about quite early, relatively speaking, so there is a logical argument for siege weapons being all we get in terms of gunpowder (though that still doesn't sit with having Landsknechts and the like running around and yet not an arquebus in sight).
Another consideration is that the addition of era-appropriate gunpowder weaponry doesn't need to see them being these overpowered monsters - they were slower to load and less accurate than crossbows until much later on, meaning you could implement them simply as a harder hitting, less accurate, slower crossbow which leaves the user much more vulnerable on the reload, makes them rather ineffective at distance, but deals a ton of damage if they're lucky enough to land a shot. That could keep them balanced if done properly and more of a mid-range anti-tank gun for heavy knights (which some scholars argue is how they may have actually been employed).
I certainly don't see much argument for Grenades, they didn't come into any kind of widespread use until long after the game setting is over.
I'm still waiting for the Bionic Rex's they talked about.
They also have a execution sword which is from after the medieval period and was more a decoration for courts to strike fear in the people of what will happen if you break the law
arquebuse with like 10 sec reloading time, cannot move when aiming but inflict 100 damage on lv3 head armor. pike and shot fans can create their own tercio
Modders can do it if they wish.
This however, is a maybe.
https://mordhau.com/forum/topic/2583/stretch-goal-weapons-suggestions-megathread/#c2
This game needs rocket bikes.
What exactly do you think the cannon is using to fire, magic?