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I do wish they'd do something about the dragging on all weapons, but yeah, it is particularly egregious on spears. I see the logic in coming in off-angle or redirecting the business end of your thrust to get around an opponent's guard in real life, but you're still going to need to connect with the tip of the spear rather than smack the side of the tip or shaft into someone.
The problem I see is that near everything that happens in this game verges on sorcery, as fun as it is - while there are some game balance tweaks that should probably be made, I think if we start viewing everything in Mordhau under historical lenses we're going to be left sorely disappointed. I mean, this is a game where fully-armored knights can just jump up and attack over an enemy's shield and where "thrusts" from weapons that don't even have points (such as the executioner's sword) are devastatingly effective against full-on breastplates, Clearly some liberties have been taken, it's all a question of how much we're willing to tolerate without fundamentally changing the type of game that this is.
what it is actually: better exploit wins
Spears are just the worst culprit of sorcery imo.The rest is tolerable although not ideal for me but the way spears are used you'd have to have super powers to do what you can do in this game.
At least with the rest if you didn't know a thing about medieval combat you might be forgiven in thinking its possable but spears aren't even one bit believable.
Duh. This gave favors tier 3 armor noobs running around with 2 handed swords and bloodlust. Spears were already nerfed since they cried about it. And there was a hidden nerf for the short spear that reduced it's range.
So don't expect spears to be buffed or up to par with real life spears since this game doesn't favor them nor is it realistic...
Touching the attacking hit box whether at the start of the windup, or during recoil of the hitbox will result in damage.
Turn on your tracers and watch how it works. Its relatively easy to understand, and counter once you get it.
By the way, spear is not the worst offender. Zwei, greatsword and halberd all have incredibly fast stabs due to the length instantly completing the thrust. They can also drag their thrusts on the recoil, same as spear. And have decent swings to boot.
This game is, most likely always will be, and the same as its predecessor an arcade game first and foremost. It is not a sim. It is not RL. You want mordhau in RL? Go play IMCF.
https://www.youtube.com/watch?v=wKKSI1OPGa4
Until then, learn the gameplay, which does include damage on recoiling spears. (which results in a half moon attack pattern that will reach around shields)
There are much worse things in this game.
In mordhau, my swings are so good that I can kill people out of my field of vision even in 3rd person camera with a greatsword.
Every time people cry about spears. They are crying about weapons that have to at least be looking at you to kill you.
"Mommy! mommy! The thrust drags are not realistic!"
*Hammers M1 with my eyes closed* "Wheeeee! Realistic decapitation techniques are great!"
I've got a dust collecting longspear guy I haven't used since week 1 of launch, because honestly big choppy is so much more practical. And I can just pull out a backup longsword or arming sword if I'm not feeling confident in dealing with speeds with my big swings.
Oh man. The amount of times I've murdered spear users without even realizing they existed thanks to big swings, is probably only matched by how often I pull out a little baby shortsword and tickle them to death with little slashes and thrusts.
If my casual ass is making a mockery of the average "Thrust spammer", I can only imagine what's going oh so wrong with people who should by all rights be better at this game than me,
Maybe it's a mentality thing? I'm busy laughing at any idiot trying to do 180 swings with a maul, but I see people with 40+ kills constantly running past me to fall for it. Are most of the "Pro" players just 100% reliant on muscle memory or somethitng?
That's the usual reason you split the real monsters from the children playing soldier between "Which one cries over the feint button?" after all. Someone using their brain won't fall for feints (hell, blanking out lets you "counter" feints). But someone who only uses rote reflex to press their button at X seconds after Y animation will probably fall for it like a pre-programmed robot.
any competent spear user will not atack against riposte hyperarmor.
you must trick oponent or try to facehug them with fast weapons .like axe or something,make them panic etc
Until we can get monitors (and computers that could run that) that can cover 114 degrees of vision this will always be thing.
Facehugging a spear makes him stronger since he can stab you at point blank and you will be at a MORE disadvantage since the animation is wonky and you cant see it coming at all that way.
What you describe is how it should be and that should be an effective counter but with the broken way spears work it is not.
I ♥♥♥♥♥♥♥ LOVE my hilarious big swing decapitations. I love it so much I even go for it (and get it) with the relatiivly weak swings on weapons like the Estoc.
I'm just honest about the effort vs end results, for my swing attacks vs my thrusts (and overhands).
One I can close my eyes and still hit someone in the head. The others, I have to actually even try to aim.
Hell, people are so ready to only cry over "thrusting". That I can brag about how the arming sword does more thrust damage vs armor than the rapier. The the people I killed an arming sword. Even with thrust drag instead of swing drag.
They will still scream into chat "Nuh uh, rapier is worse!" or continue on how "Arming sword is weak! you're crazy!"
People like you are a big reason why I can get away with that sort of thing.
Because they are oh, so desperate to cultivate a wounded victim narrative. That I can rack up five estoc thrust kills in 20 seconds, brag about "I love how the estoc only needs two hits to kill you through chainmail", and people will line up to defend the estoc and get back to crying about short spears.
Because the estoc is sorta kinda a slashing weapon, so it gets a pass compared to the mean old "thrust spam" weapons.
Thrust drags are cancer! Unless I do it with an estoc, then it's okay. Guess this means "I just hate swords" or "I'm just a spear main"
wait a minute.
Since when is a bardiche a spear? Or a greatsword a spear?
"Hello, I haven't even bothered with a longspear since launch. It's just not worth it"
"We get it! you hate swords and love spears!"
Are you well? Are you in need of medical assistance? You don't seem right in the head if you think swords are spears.
I mean, one of the last times I used a SHORT spear, I even had a LONG spear user cry about "Thrust spams", when I used swings to kill them. No feints, just regular swings they walked into because everyone expects them to be feints or morphs. what a world.
The spear is simply a vastly superior weapon even without master craftsmanship, you cannot defend against one with any reliability.
The weapons Reach is the key feature along with easy point control, easy to shift balance point etc.