MORDHAU

MORDHAU

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Quadsword Jun 16, 2019 @ 5:12pm
Good game ruined by awful map design
Some of the worst map design I've ever seen in a team FPS. Every map overwhelmingly favors one side over the other, and people know this. Otherwise, why would everyone be crowding into one team as quickly as possible before the match starts?

Their attempt at 'balancing' Taiga just flipped it from being red biased to blue biased, and the one new map they've released is one of the worst maps I've ever played in any game.

Please release modding tools so we can replace these godawful maps with better community made ones. Then save yourself some money by firing all of your mappers.
Last edited by Quadsword; Jun 16, 2019 @ 5:14pm
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Showing 1-15 of 23 comments
Necramonium™ Jun 16, 2019 @ 5:15pm 
you forget, the developers are basically community members turned official developers. So they did release community made maps!
Guldo Jun 16, 2019 @ 5:20pm 
Originally posted by Sgt.Nightfire:
you forget, the developers are basically community members turned official developers. So they did release community made maps!
lol that is sad.
Admiral Obvious Jun 16, 2019 @ 5:24pm 
Originally posted by Manslayer49:
Originally posted by Sgt.Nightfire:
you forget, the developers are basically community members turned official developers. So they did release community made maps!
lol that is sad.
It's mostly true though. Visually, all of the maps are pretty great. In terms of balance, not so much.

Considering the game has bots, I was surprised none of them were tested with the classic "fill the server with bots" test and see who wins more.
SoddenReborn Jun 16, 2019 @ 5:47pm 
Originally posted by Admiral Obvious:
Originally posted by Manslayer49:
lol that is sad.
It's mostly true though. Visually, all of the maps are pretty great. In terms of balance, not so much.

Considering the game has bots, I was surprised none of them were tested with the classic "fill the server with bots" test and see who wins more.
That's because the devs are morons when it comes to map design I bet Chivalry 2 will have better maps than this even though its gonna be inferior to everything else this game already offers plus the fact its coming out on EGS
Guldo Jun 16, 2019 @ 5:48pm 
Originally posted by SoddenReborn:
Originally posted by Admiral Obvious:
It's mostly true though. Visually, all of the maps are pretty great. In terms of balance, not so much.

Considering the game has bots, I was surprised none of them were tested with the classic "fill the server with bots" test and see who wins more.
That's because the devs are morons when it comes to map design I bet Chivalry 2 will have better maps than this even though its gonna be inferior to everything else this game already offers plus the fact its coming out on EGS
the exclusivity deal was a bad move on thier part because the exclusivity deal for metro exodus only lasted 3 months till thier game ended up on the microsoft store.
Last edited by Guldo; Jun 16, 2019 @ 5:48pm
Punished Jeremy Jun 16, 2019 @ 5:48pm 
Originally posted by Sgt.Nightfire:
you forget, the developers are basically community members turned official developers. So they did release community made maps!
Well they definitely feel like community maps
Lxcer Jun 16, 2019 @ 6:01pm 
they need to get the chivalry level designer on board
QBDLettuce Jun 16, 2019 @ 7:12pm 
Oh jeez..... not another idiot............


I''ve seen both sides win on all the maps. One side isn't favored over another. All you're experiencing is being apart of a trash team and the unfortunate luck to have one team form up of idiots over and over again in the lobby. That's literally all it is. An uncontrollable thing that can happen.

I've heard people say the snowy map favors blue, then see red win a bunch. Then next server I see blue win a bunch on the same map. It's all down to the players making up the team, and not the maps fault.

Stop blaming the ♥♥♥♥♥♥♥♥ maps for player incompetence. Idiots struggling to work as a team in online games has been a thing since the dawn of the internet.
Quadsword Jun 16, 2019 @ 7:31pm 
Originally posted by QBDLettuce:
Oh jeez..... not another idiot............


I''ve seen both sides win on all the maps. One side isn't favored over another. All you're experiencing is being apart of a trash team and the unfortunate luck to have one team form up of idiots over and over again in the lobby. That's literally all it is. An uncontrollable thing that can happen.

I've heard people say the snowy map favors blue, then see red win a bunch. Then next server I see blue win a bunch on the same map. It's all down to the players making up the team, and not the maps fault.

Stop blaming the ♥♥♥♥♥♥♥♥ maps for player incompetence. Idiots struggling to work as a team in online games has been a thing since the dawn of the internet.
Literally everyone agrees the maps are trash.
Steir Jun 16, 2019 @ 8:29pm 
Originally posted by QBDLettuce:
Oh jeez..... not another idiot............


I''ve seen both sides win on all the maps. One side isn't favored over another. All you're experiencing is being apart of a trash team and the unfortunate luck to have one team form up of idiots over and over again in the lobby. That's literally all it is. An uncontrollable thing that can happen.

I've heard people say the snowy map favors blue, then see red win a bunch. Then next server I see blue win a bunch on the same map. It's all down to the players making up the team, and not the maps fault.

Stop blaming the ♥♥♥♥♥♥♥♥ maps for player incompetence. Idiots struggling to work as a team in online games has been a thing since the dawn of the internet.
I wonder how exactly mountain peak favours blue.
Grave Jun 16, 2019 @ 8:37pm 
Originally posted by Steir:
I wonder how exactly mountain peak favours blue.

Blue has a push objective which focuses the team on a point. It makes the mode function more as intended with an objective, and red's side is just flail around and try and knock down the camp. That's easier to get unfocused.

In short, the team ends up playing the objective as a side-effect of kill hunting.
Steir Jun 16, 2019 @ 8:44pm 
Originally posted by Randy Savage:
Originally posted by Steir:
I wonder how exactly mountain peak favours blue.

Blue has a push objective which focuses the team on a point. It makes the mode function more as intended with an objective, and red's side is just flail around and try and knock down the camp. That's easier to get unfocused.

In short, the team ends up playing the objective as a side-effect of kill hunting.
That would be a valid point if final objective for red wasnt so ridiculously easy. These tents are neraly impossible to protect from suicide runners and just 2 dedicated players can burn them within couple of minutes.
Grave Jun 16, 2019 @ 8:50pm 
It's the "2 dedicated players" part I find often puts the breaks on it.
Last edited by Grave; Jun 16, 2019 @ 8:50pm
Mourning Jun 16, 2019 @ 10:29pm 
map design is definitely inferior to chivalry. It's the only thing chivalry has over mordhau.
kooto Jun 16, 2019 @ 11:02pm 
From my observation who wins the most, as I always playing on the same side

Taiga - 50/50
Mountain Peak - blue 90/10 red
Crossroads - 50/50
Grad - blue 70/30 red
Camp - blue 40/60 red
Last edited by kooto; Jun 16, 2019 @ 11:02pm
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Date Posted: Jun 16, 2019 @ 5:12pm
Posts: 23