Blade & Sorcery

Blade & Sorcery

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Jul 22, 2024 @ 4:48am
Update 1.0.3 released
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Showing 1-15 of 156 comments
NotTheDragonborn Jul 22, 2024 @ 5:12am 
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Next game?
VaFan Jul 22, 2024 @ 5:23am 
will there be more non mod spells added? and more bosses and weapons? or is the game ''done''?
enemies getting way too close has been the one thing ruining the combat for me, thanks for fixing it cause it made duels impossible unless you just swung first and killed the enemy asap
MlgR221 Jul 22, 2024 @ 5:39am 
Originally posted by VaFan:
will there be more non mod spells added? and more bosses and weapons? or is the game ''done''?
The game is done so no more major content updates
Originally posted by NotTheDragonborn:
Next game?
they're porting the update to nomad rn and still fixing the pcvr version, have some patience
The Baron  [developer] Jul 22, 2024 @ 5:43am 
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Originally posted by VaFan:
will there be more non mod spells added? and more bosses and weapons? or is the game ''done''?

Hey! 1.0 was the last major content update, so the roadmap of the past 5 years is complete now. The main focus for future updates is bugfixing, stabilization QOL, and with those the goal is also trying not to break mods. It's possible there could be content updates, but we are completely off-roadmap, so it would not be anything massive with tons of new features like U10, U11, U12 etc.

Eventually when things are stable on B&S we will start to shift over to development of a completely new game and we will be moving onto the much better ThunderRoad 2 framework which should be a major improvement on what we used for Blade & Sorcery, so hopefully faster development times, less regressive bugs, etc.
lasaga Jul 22, 2024 @ 5:49am 
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"Fixed your hands still holding onto the infuser orbs if you take out the ungrab the orbs when the crystal is taken out the infuser"

why do they call it an oven when you of in the cold food of out hot eat the food
Do Berek Jul 22, 2024 @ 5:53am 
Originally posted by The Baron:

Eventually when things are stable on B&S we will start to shift over to development of a completely new game

Uuhhh, you have my curiosity...
Xanaran Jul 22, 2024 @ 5:53am 
Thank you for the god-tier update, overlords :praisesun:, the AI getting intimate was driving me absolutely nuts :cozyroe:
kerk Jul 22, 2024 @ 5:53am 
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So just to understand - the AI (by far the worst part of this great game, the one thing which ruins all my sessions, the most criticised thing about the game I think?) is broken, always will be broken, and there's no hope for it ever being fixed in B&S? And you waited till 1.0 to mention this?
What the ♥♥♥♥?
Genuinely tempted to refund the game, misleading as hell, I think basically everyone was expecting this to be fixed in 1.0
Lumine Jul 22, 2024 @ 6:05am 
The secret ending is showing even tho you used the lines
Guesswho Jul 22, 2024 @ 6:10am 
Fixed the secret ending being solvable with only one fuse

I had a feeling that i hadnt solved that puzzle correctly,
ive still not figured that out but i only did one of them, then i nudged the sword out of the holder without grabbing it, then telekinesis-ed away

https://steamcommunity.com/comment/Recommendation/formattinghelp
also || is not how you spoiler on steam
Last edited by Guesswho; Jul 22, 2024 @ 6:14am
Edman Jul 22, 2024 @ 6:13am 
pls use the spoiler thingy, game authors, it doesn't work with || like on discord :/
you need to write [.spoiler] and [/.spoiler] without the dots
just like that!
Last edited by Edman; Jul 22, 2024 @ 6:22am
Demo who Laughs Jul 22, 2024 @ 6:16am 
Question: Does this fix the AI feeling the need to hug me when they want to attack/ doing the weird needing to go to my like, back right instead of just attacking me head on?
RinusPlotseling Jul 22, 2024 @ 6:17am 
Originally posted by The Baron:
Originally posted by VaFan:
will there be more non mod spells added? and more bosses and weapons? or is the game ''done''?

Hey! 1.0 was the last major content update, so the roadmap of the past 5 years is complete now. The main focus for future updates is bugfixing, stabilization QOL, and with those the goal is also trying not to break mods. It's possible there could be content updates, but we are completely off-roadmap, so it would not be anything massive with tons of new features like U10, U11, U12 etc.

Eventually when things are stable on B&S we will start to shift over to development of a completely new game and we will be moving onto the much better ThunderRoad 2 framework which should be a major improvement on what we used for Blade & Sorcery, so hopefully faster development times, less regressive bugs, etc.
i can't wait to know what the next game is going to be
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