Blade & Sorcery

Blade & Sorcery

CitizenKing Jun 18, 2024 @ 6:23pm
Finished an outpost and all the weapons I picked up are missing.
Per the title, I finished the first outpost and walked out with a pair of swords and a t2 dagger. Got to my house and none of it was on my body nor was any of it in my storage. Anyone else having this issue?:
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Showing 1-6 of 6 comments
Ben Jun 18, 2024 @ 6:45pm 
Yes, the tutorial is misleading. Seems we can bring back things but I had a bunch of staffs to sell and non returned with me. I think it's intentional so we have to buy our goods with mission money.

Hopefully a mod is made soon to change this.
marshalcmp Jun 18, 2024 @ 7:21pm 
Stolen items cannot be returned to your home from what I can tell.
sinkktothebeat420 Jun 19, 2024 @ 12:14am 
im having this issue after fighting the golem and finding an ancient maul that was clearly suppose to be part of a reward for beating it, its been happening before too but this time got me kinda pissed tbh, that ♥♥♥♥ wasnt easy lol
Lv5 Zubat Jun 20, 2024 @ 3:16am 
Originally posted by sinkktothebeat420:
im having this issue after fighting the golem and finding an ancient maul that was clearly suppose to be part of a reward for beating it, its been happening before too but this time got me kinda pissed tbh, that ♥♥♥♥ wasnt easy lol
I'm not sure how it was setup to clearly be a reward unless the game put the weapon in a really odd spot. I've seen the ancient maul around the ruins and within the golem fight arena itself as well as usually a shield and a javelin. They're just a weapon to pickup and use. If you found it in the outposts/ruins the weapons are consisdered "Stolen" and says so if you hover your hand over the slot to place it on your body. The ONLY reward you get from the golem fight is the crystal core you yank out of his face.

"Stolen" weapons will always be dropped when you leave the ruins or outposts. The only weapons you can hold onto are ones you have bought in the shop. And to clarify even if you buy a specific weapon you still can't hold onto enemy weapons/weapons found lying around even if it's the exact same one you bought and "own". Ancient weapons in particular are never sold at the shop either so truly acquiring them in normal play is not possible.
Last edited by Lv5 Zubat; Jun 20, 2024 @ 3:17am
Hot Ross Buns Jun 20, 2024 @ 5:19am 
Originally posted by Ben:
Yes, the tutorial is misleading. Seems we can bring back things but I had a bunch of staffs to sell and non returned with me. I think it's intentional so we have to buy our goods with mission money.

Hopefully a mod is made soon to change this.

Yeah, super goofy decision. Especially with the 'loot' you are supposed to grab and sell its maybe 1 or 2 items that are lackluster, to say the least. No reason your character should throw his staffs off the boat into the sea.

Who cares if they are 'Stolen'? Am I going to get a bounty/arrested and put in magical jail?

Come on.
Isaac Atsiesse Jun 24, 2024 @ 7:13am 
I will admit, when i first started playing the full release version, I too was under the impression i'd bring weapons back and was very disappointed to find i was wrong.
Seemed dumb, but honestly... after playing it a bit longer, i can already see its not necessary to take the weapons back with you.

Collect as many figurines, trinkets, ingots and goblets etc as you can, trade for money, buy the things you need.

It seems disappointing at first, but once you start collecting and trading, you'll see it was actually quite a good choice by the devs to make it more like you earn things and give you more satisfaction from it / stop you from being OP straight away. It also staggers the tiers of weapons you can buy, based on your progression in the story, so just... trust the process. it wont bother you for long
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Showing 1-6 of 6 comments
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Date Posted: Jun 18, 2024 @ 6:23pm
Posts: 6