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Looking forward to weeks of much needed patches, maybe months of work!
The stolen item as well. Silly the coast guard confiscates your weapons you spent time gathering.
Why punish the player for playing the way they want in a single-player game?
I'd be worried about the AI getting more complicated attacks 'unless' they get more telegraphed, as I can't ever block and sometimes its highly inconsistent if it even works.
Everything else is more or less spot on, although personally I have no issue with the loot being the way it is. If you want loot to be in boxes, 'Extra loot' is a mod that makes it so that breaking items can give you loot on occasion, if thats more your jam.
Well I have not much issue blocking them, but I can see why you would, the issue is that the way the game makes "higher tier" ai better is making them attack faster, which makes them unnaturally difficult to block, but it doesnt actually make them attack MORE, they still just sit there for a solid minute before throwing one swing then back to waiting. I think they should attack more, and chain attacks, but at a more manageable speed
Also the stones its not like im a parkour player. Often the AI sees me when im in a part of the room thats higher or lower, i get combat music and such, but no enemies, then I realize they're just staring at me menacingly from another level. I think the picking up stones or objects thing shouldnd really matter in real battles where you're level with them, just when they cant pathfind to you, so it shouldnt make fights themselves harder, its more of a "making the game less janky/awkward/exploitable" change