Blade & Sorcery

Blade & Sorcery

Eyeball Dec 13, 2018 @ 1:27am
More Fantasy Races?
It could be cool if there was a little more variety in the looks of all the baddies you face. Even if there were some orcs and elves thrown in to the mixes alongside all the human enemies. I dunno how taxing that would be to dev (like green skins, tusks, and pointy ears? Is that hard to add onto models? I dunno how to make video games...) but the game could totally lean more into the high fantasy part of its setting.

Also I think its been said before but: Teleportation magic! How sick would it be if you could Blink around like in Dishonored?

If/when I ever have the money to get VR, this very well may be the first game I buy.
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Squid Dec 13, 2018 @ 5:09pm 
I'd been thinking the same. Whilst not a super high priority, some more fantasy variation would be pretty cool, and could open up some fun potential gameplay variety too. As long as the models are still humaniod they'd presumably be compatible with the game's existing core mechanics just fine.

Orcs or a similar equivilent would be fun to have something larger than you to fight. Highly resistant to grappling, larger reach, more durable, etc.
Goblins or such would provide a fun fodder enemy, be fun to boot and throw, and could perhaps have some unconventional attacks such as leaping at you, or fast hit and run tactics.
Elves would be cool if the dev could up the AI's "Skill level" to do them justice. Faster and more evasive than most. Also beware the archers putting out arrows at an uncomfortable rate.
Perhaps armoured Dwarves with tower shields and stab proof helmets.

Lots of other posibilities. Is fun to imagine for now at least.

Dishonored style teleport magic is also a really nice idea to be honest. Would allow for some stylish classic teleport kills.
MONEYBACK Dec 13, 2018 @ 6:05pm 
Hop on the offical discord, someone already made an orc mod and the modding tutorial and process is very simple. https://discord.gg/nqCR8KG. A strong community can give us the game of our dreams in this engine, don't hesitate to get involved. Dev seems commited as long as the feedback is good and nothing would be more encourging than seeing a community develop and flouish around the game.
Valar_Morghulis Dec 14, 2018 @ 11:26am 
Blink yes pls.
Just blink behind and enemy and then Stab him with the Dagger. :Attacked:
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Date Posted: Dec 13, 2018 @ 1:27am
Posts: 3