Blade & Sorcery

Blade & Sorcery

lordnamsat May 16, 2021 @ 5:32am
lag with multiple enemies.
In 1v1's I get a consistent 90 fps but with multiple enemies it averages around 45 fps even if it's just 3 or 4 enemies.
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Showing 1-15 of 15 comments
Helleuphoria May 16, 2021 @ 7:41am 
Try changing you physics setting to low and try smaller maps
lordnamsat May 16, 2021 @ 7:54am 
Originally posted by Helleuphoria:
Try changing you physics setting to low and try smaller maps
already being doing that.
Rocketeer May 16, 2021 @ 10:32am 
You might just have a crappy computer or parts, and cant handle the strain of the games multiple enemies. My computer runs fine with multiple enemies on gigantic maps and up to 30 mods, so im not sure what the problem would be for you other than bad parts or a mod jacking up your system
Last edited by Rocketeer; May 16, 2021 @ 11:45am
Esports Ready May 16, 2021 @ 1:12pm 
what your pc specs?
lordnamsat May 17, 2021 @ 12:46am 
Originally posted by GEFORCE EXPERIENCE:
what your pc specs?
1070
16gb ram
intel i7-8700

I should be fine but it could be mods
NukeJockey May 17, 2021 @ 5:39am 
I'm running with a 1070 on an R5 3600 32gb DDR4 @ 3733mhz and a slight oc on the cpu, the game is definitely CPU dependant on some maps, I did testing before and after tightening up my ram timings and overclocking (Ryzen cpus are very dependant on decent ram for performance), both with blade and sorcery and userbenchmark and saw the biggest increases to headroom% in B&S with the cpu increases, compared to just a gpu OC. Citadel is the worst performing map in the game for me, it has by far the most detail and physics objects in it, but I found that once again it was mostly CPU bound, not GPU. I was able to go from fighting 1 enemy before the fps would start tanking to 4 or 5 after OCing the memory, with the same headroom% i was seeing with no NPCs on the map before the OC.

I guess what I'm saying is, if your CPU is at stock, looking into overclocking it somewhat may help with performance.

*EDIT* Also running a heavily modded game, around 25 in total, mostly with changes to combat/weapons. I have seen reports that the Sectory mod can cause performance issues, but generally I haven't found adding mods has decreased performance at all.
Last edited by NukeJockey; May 17, 2021 @ 5:40am
Rocketeer May 17, 2021 @ 7:58pm 
Oh yea, one big problem could definitely be having too many bodies or items around, its a thing in the settings, more than 5 bodies max and 5 dropped items max is usually good at jacking up your game with lag
blight May 18, 2021 @ 7:02am 
Your PC isn't the fault, it's the lack of optimisation.
Sonicnerd18 Jul 28, 2021 @ 5:57pm 
Game just straight up dies once multiple NPC's spawn in, and I have a better machine than OP.

Ryzen 7 2700X
Nvidia RTX 2070
16 GB DDR4
Game is installed on an SSD
Using Index Headset

Game ran better a year or so ago. I play this game off and on, and I can't remember if its certain mods that causes performance degradation. I only have a few of the Star Wars Mods installed by the way.
Joshuffle Jul 29, 2021 @ 10:46am 
Yeah these "it runs fine on my side" comments are the least helpful things ever, I have the same Issue as OP, specs:

I7 5820K 6C12T at 4.5GHZ
RTX 3070
16GB DDR4

And I can basically only do 1v1's cause the framerate goes to like 45 with multiple enemies (yes, motion smoothing is off)

Could be mods ofcourse but the only thing I can think of (since it spawns with the npc's) is medieval megapack, and if that was the culprit I would think more people would complain since it's the most popular mod.
Xorberax Jul 29, 2021 @ 12:08pm 
Originally posted by Ryd:
You might just have a crappy computer or parts, and cant handle the strain of the games multiple enemies. My computer runs fine with multiple enemies on gigantic maps and up to 30 mods, so im not sure what the problem would be for you other than bad parts or a mod jacking up your system
You might just be a crappy person.
The Baron  [developer] Jul 30, 2021 @ 2:49pm 
Let's not have any fighting in here, guys.

Hey OP, it is super hard to get a solid 90fps because the game is still so WIP and unoptimized, but 45fps is the fps for reprojection. If your headset cannot manage a stable fps it will cut the frame rate in half and lock it to 45fps to give the user a stable frame rate experience instead of a fluctuating frame rate. It is designed to be of your benefit, but some people hate this. There should be an option in your HMD options to disable it if you hate it.

And as for general performance, do take note that mods can kill performance if they are spamming your console with error logs. You should be sure to remove them before trying to determine how your performance is doing, otherwise you will be just going in circles. When you remove your mods, then do this: https://steamcommunity.com/app/629730/discussions/2/2450469119947281759/

And then for general options some things you can do (sounds like you already may be doing them) are:

Physics quality to low
Persistent bodies to 1
MSAA to off
Render Scale (only if you are still struggling) to 0.75
Last edited by The Baron; Aug 26, 2021 @ 8:02am
dopamineoverload Aug 25, 2021 @ 7:37pm 
Just wanted to come in here and say the four tweaks above (of which I did three- not the Render Scale) worked and got rid of all my lag.

I'm on a quad-core i7, 4790, 3.6ghz. 32GB ram, SSDs across the board (1TB system, 1TB second internal). I'm on a GTX 1660 Super which works perfectly for most things, including Half Life: Alyx, but I definitely had issues with B&S until those tweaks.

Also, be sure to remove the Blade and Sorcery folders inside "My Games" (in MyDocs). That helped, too. Something obviously wacky with the Saves folder or whatever.

I absolutely love this game. Playing on a Quest 2, using Virtual Desktop (SteamVR version, which I think is the only one). I look forward to all the bugs being worked out.
The Baron  [developer] Aug 26, 2021 @ 8:05am 
Originally posted by themixtape:
Just wanted to come in here and say the four tweaks above (of which I did three- not the Render Scale) worked and got rid of all my lag.

---

Also, be sure to remove the Blade and Sorcery folders inside "My Games" (in MyDocs). That helped, too. Something obviously wacky with the Saves folder or whatever.

Great! Yeah the save folders is my #1 go-to thing to try first on performance. The issue is usually mod related, and one of the hard things about having a mod supported game. If the mod creates console errors, it can end up creating an error loop that spams the console and gradually slows your game. Even if you remove the mod, it can keep spamming errors because the save data has mod information. So it just depends on the mod. However sometimes the save game can give issues without mods when simply upgrading from old versions; one of the quirks or Early Access. Although at least this issue should not happen when we reach full release.
Last edited by The Baron; Aug 26, 2021 @ 8:06am
dopamineoverload Aug 26, 2021 @ 4:02pm 
Great to hear! I tried it with Airlink instead (Quest 2) and the gameplay was pretty stable. More compression/blurriness which I'm trying to figure out... people have said the game plays buttery smooth on 120hz, which might be true, but I can't get everything working perfectly yet. I'm still new to all of this... I don't mod anything, just play everything vanilla.

I didn't have to remove the folders when launching the game via "Oculus" (when clicking PLAY inside Steam-- it gives you the option to launch it either way)--- instead of "SteamVR", which is nice. But launching via SteamVR definitely needs that folder deleted.

This game is so fun but it's sending me down rabbit holes on google, during my breaks from it, in trying to get the best graphics and performance balance.
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Date Posted: May 16, 2021 @ 5:32am
Posts: 15