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I couldn' put the item in my inventory unless i bought it first.
If the armor looks like steel it should have 4 to 5 stars
This is fueled by the idea that armor never actually does what it does for the npcs (hitting armored parts on NPCs with a sharp weapon is practically pointless) while you can be hit with sharp weapons more or less fine, it just reduces how much damage you take.
So, going forwards from that, actual armor rating just reduces the damage you take if thats the part of your body that's hit. Which also probably means the actual stats you get from the armor are also simplified. I suspect theres a 'pool' of points that can be allocated between spellcasting, focus, and mobility, which is dictated by the percentages of what you're wearing- which essentially means there is some combinations of stats that are essentially impossible.
This is why no matter what you do you can't get anymore then two stats at five and the last at three, despite several options of armor not reducing those two fives but in theory should be increasing that level three.
I could be wrong, and there could be oversights, but I'm semi confident that the stats system works like this under the hood more or less.