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But that just seems like a skill issue
I've actually never died to the Golem.
What skill makes the golem stop spinning with flamethrowers?
You're just getting really bad luck, i assume you are trying to jump from above onto him aswell correct?
Yes, actually I just use the gravity jump to get on top if I'm given the opportunity. Usually sets himself on fire by the time I manage to break 1 crystal on him though.
The best thing i can suggest is to go full dark souls and learn when hes about to do the moves. Im not sure how random they are either, maybe you do just get ♥♥♥♥♥♥ luck unfortunately
It's cool, I get it. Might give it another try later, feel like I already know all the moves from the first 4 golem fights but now they're aoe taking ~25% of my health each time.
I haven't died to the golem single time in any of its regular attacks. All my deaths have been some freak physics glitch. The regular attacks are a joke and barely do any damage.
The dungeon runs for maps are fun because there's variety, but the Dalgarian dungeon feels more repetitive, especially since I fought the same boss in the same room 3 times and some other rooms always appear.
Only difference is what elemental attack set golem may have. Would like them to at least look different, maybe different design around what attacks they use.
It would make sense that they are able to make the golems, but it would've been nice to fight different looking ones
I never got fire magic but I figured out what to do with gravity. Just have to spam the bubble that slows time and it's a breeze.